Garry's Mod

Garry's Mod

gmDoom
 Ten wątek został przypięty, więc pewnie jest ważny
ghor  [autor] 3 maja 2013 o 12:43
Official gmDoom mapping thread
Grab the mapping tools + readme here:
{LINK USUNIĘTY}

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
Ostatnio edytowany przez: ghor; 9 maja 2013 o 7:16
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Vermillion 18 maja 2013 o 18:44 
I posted this in a related thread but a seperate mod for gmDoom called "Maps for gmDoom" will load the maps in any standard map and let you play it.
Roy Knife 28 maja 2013 o 23:13 
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?
ghor  [autor] 29 maja 2013 o 7:14 
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?

I need you to be a bit more specific than that. What is displaying a missing texture? gmDoom entities? Parts of the map? The entire screen?
rantlig 3 lutego 2014 o 15:22 
Ghor:
Grab the mapping tools + readme here:
{LINK USUNIĘTY}

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
Titanic4 21 lipca 2015 o 10:24 
The Steam link filtering has removed the link from this topic thinking that it may contain malware. Are you sure that the removed link was safe?
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