gmDoom
Ghor  [Fejlesztő] 2013. máj. 3. @ du. 12:43
Official gmDoom mapping thread
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
Legutóbb szerkesztette: Ghor; 2013. máj. 9. @ de. 7:16
16/6 megjegyzés mutatása
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[o.W.n] Icyfire the Pyro 2013. máj. 3. @ du. 1:35 
Sweet!
Vermillion 2013. máj. 18. @ du. 6:44 
I posted this in a related thread but a seperate mod for gmDoom called "Maps for gmDoom" will load the maps in any standard map and let you play it.
Mrs. Nesbitt 2013. máj. 28. @ du. 11:13 
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?
Ghor  [Fejlesztő] 2013. máj. 29. @ de. 7:14 
Mrs. Nesbitt eredeti hozzászólása:
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?

I need you to be a bit more specific than that. What is displaying a missing texture? gmDoom entities? Parts of the map? The entire screen?
rantlig febr. 3. @ du. 3:22 
Ghor eredeti hozzászólása:
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
Blutarch Mann is Glitch Mann márc. 18. @ de. 8:42 
Maybe a pack of doom textures would be nice.
16/6 megjegyzés mutatása
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