gmDoom
Ghor  [développeur] 3 mai 2013 à 12h43
Official gmDoom mapping thread
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
Dernière modification de Ghor; 9 mai 2013 à 7h16
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Icyfire The Frosted Pyro 3 mai 2013 à 13h35 
Sweet!
Vermillion 18 mai 2013 à 18h44 
I posted this in a related thread but a seperate mod for gmDoom called "Maps for gmDoom" will load the maps in any standard map and let you play it.
Mrs. Nesbitt 28 mai 2013 à 23h13 
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?
Ghor  [développeur] 29 mai 2013 à 7h14 
Mrs. Nesbitt a écrit :
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?

I need you to be a bit more specific than that. What is displaying a missing texture? gmDoom entities? Parts of the map? The entire screen?
rantlig 3 fév à 15h22 
Ghor a écrit :
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
The Snake 18 mar à 8h42 
Maybe a pack of doom textures would be nice.
Beschützer 23 oct à 8h53 
I downloaded it and just want to ask where you sent it to, thanks.
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