gmDoom
Ghor  [ontwikkelaar] 3 mei 2013 om 12:43nm
Official gmDoom mapping thread
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
Laatst bewerkt door Ghor; 9 mei 2013 om 7:16vm
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[o.W.n] Icyfire The Pyro 3 mei 2013 om 1:35nm 
Sweet!
Vermillion 18 mei 2013 om 6:44nm 
I posted this in a related thread but a seperate mod for gmDoom called "Maps for gmDoom" will load the maps in any standard map and let you play it.
Mrs. Nesbitt 28 mei 2013 om 11:13nm 
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?
Ghor  [ontwikkelaar] 29 mei 2013 om 7:14vm 
Origineel geplaatst door Mrs. Nesbitt:
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?

I need you to be a bit more specific than that. What is displaying a missing texture? gmDoom entities? Parts of the map? The entire screen?
rantlig 3 feb om 3:22nm 
Origineel geplaatst door Ghor:
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
A Giant Hat 18 mrt om 8:42vm 
Maybe a pack of doom textures would be nice.
Revenant 23 okt om 8:53vm 
I downloaded it and just want to ask where you sent it to, thanks.
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