Garry's Mod

Garry's Mod

gmDoom
Goat Leg 23. März 2013 um 12:40 Uhr
gmdoom does not work (installed iwads correctly)
okay so i installed all the iwads correctly, when i type in cl_hud 1 or how ever it goes i see the outside borders but not the middle where the health ammo weapon etc. is. also when i spawn npcs or props they are invisible i can pick them up but i cannot see them same goes for weapons they are usuable but i cannot see them. any help would be appreciated :)
Zuletzt bearbeitet von Goat Leg; 29. März 2013 um 18:38 Uhr
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I have this same problem.
Communism 23. März 2013 um 13:05 Uhr 
Same here, Im sick of this. We should start a rampage. Force the maker, Or to be more accurate "porter" to release fixing patches. I demand gmod in doom.
Tuskin 23. März 2013 um 16:43 Uhr 
You have the wads installed in "\Steam\steamapps\*yourusername*\garrysmod\garrysmod" right? note the second 'garrysmod' folder.
Zuletzt bearbeitet von Tuskin; 23. März 2013 um 16:46 Uhr
Goat Leg 23. März 2013 um 17:15 Uhr 
Ursprünglich geschrieben von Tuskin38:
You have the wads installed in "\Steam\steamapps\*yourusername*\garrysmod\garrysmod" right? note the second 'garrysmod' folder.

yes i do
Communism 24. März 2013 um 1:10 Uhr 
Ursprünglich geschrieben von Tuskin38:
You have the wads installed in "\Steam\steamapps\*yourusername*\garrysmod\garrysmod" right? note the second 'garrysmod' folder.

Yeah, We all did.
tina bean 24. März 2013 um 4:18 Uhr 
Yeah I put my DOOM2.WAD in that folder and it still says I don't have an IWAD. :/
wait, are you guys using DirectX 8? apparently if you have DirectX 8, the things become invisible.
Communism 24. März 2013 um 6:44 Uhr 
Ursprünglich geschrieben von UltimategamerXtreme:
wait, are you guys using DirectX 8? apparently if you have DirectX 8, the things become invisible.

Hmm,
if your using directX 8, you might want to try and switch the DirectX 9 or higher. that should fix it.
Suroguner 24. März 2013 um 7:17 Uhr 
Why would this not work with direct x8? Dooms resources were made in the DOS era.
im not sure. Ghor said he is going to 'try' and get it fixed.keyword try, as in, he may or may not be able to.
ghor  [Entwickler] 24. März 2013 um 9:12 Uhr 
I'm not sure why it doesn't work in DX8. I thought it might be an issue with the render targets I'm using, but some textures work and others don't.
Communism 24. März 2013 um 11:00 Uhr 
Ursprünglich geschrieben von Ghor:
I'm not sure why it doesn't work in DX8. I thought it might be an issue with the render targets I'm using, but some textures work and others don't.

Oh btw your not a bad guy :C I hope you can try to fix it! Please? Pretty pretty please with a cherry on top?
Communism 24. März 2013 um 11:37 Uhr 
Ursprünglich geschrieben von Ghor:
I'm not sure why it doesn't work in DX8. I thought it might be an issue with the render targets I'm using, but some textures work and others don't.

Oh and since i have a chance to speak to you, I will explain my problems a bit more....

Firstly, When i spawn a monster, Hi colourful blocks of purple and black! The guns are invisible,
and the pickup annotion is just a random sprite sheet, When i start a game it says something is creating script errors, Then, when i play about with some of my mods every now and then it says gm_doom is creating script errors, I havent tryed the hud yet and yes, I put my doom2 folder in garrysmod/garrysmod. >_< graphics is Intel (R) HD Graphics.

Any ideas?
ghor  [Entwickler] 24. März 2013 um 11:51 Uhr 
Pink and Black boxes mean Garry's Mod can't find the IWAD.You're not supposed to copy the whole DOOM 2 folder. You should only put DOOM2.WAD in garrysmod/garrysmod/
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