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Darkwood
BlueDemonFox 28. kvě. 2013 v 1.26 odp.
Multiplayer (co-op) option?
Hey I really love the game from what I saw so far and I saw that you might include co-op. How much of a chance is there for this? Personally I would love the co-op option, and I suppose the only downside to it is that since playing with a friend it might make it less scary but I guess in a way that might attract other players who prefer it to be less scary. Anyways any thoughts about implementing co-op or more info? :)
Zobrazeno 18 z 8 komentářů
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Thani the Chari 28. kvě. 2013 v 4.51 odp. 
Given the rate their Indiegogo is progressing, they haven't a hope of reaching that particular stretch goal. Oh well.
Derpfestor 28. kvě. 2013 v 5.22 odp. 
Hopefully they'll make use of Steam's Early Access when they get Greenlit to reach their remaining stretch goals.
Screwby 16. čvc. 2013 v 5.29 dop. 
mmm... co-op. definetely :)
Dogo the Immortal 16. čvc. 2013 v 9.54 odp. 
sounds good
DcR 25. čvc. 2013 v 12.48 odp. 
They said that when they reach a target then they would add Multiplayer, hopefully this game will sell well, really well so that way they can make a Multi-Player mode for Darkwood
Sheader 27. čvc. 2013 v 3.40 odp. 
I dont think they will do that just to add the scary factor but i would suport your idea :)
JonSnowStarkTargaryen 4. srp. 2013 v 3.59 dop. 
Of cource it can add scary factor ( co-op AND PVP ;) ) like SALEM mmorpg or something ;)
Look at DayZ,WarZ,Rust (this is like DayZ + Starforge i think :X :D looks so epic & will be f2p too) , TheDeadLinger, 7DaysToDie , etc. PVP is epic too anyway i started these days Cataclysm:DarkDaysAhead ( ascii game but very very epic &complex) and also UnRealWorld is epic too but different(medieval/post medieval,iron age,when DarkDaysCataclysm is modern post apocalyptic)
Naposledy upravil JonSnowStarkTargaryen; 4. srp. 2013 v 4.01 dop.
SKV 13. srp. 2013 v 1.16 odp. 
I'm hoping there will be, it looks like a game that would be very suited to it.
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