Team Fortress 2

Team Fortress 2

The Loop
[TSC] Plushie 2013년 4월 7일 오전 8시 07분
Whta should the stats say mates ?
:P
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SERIY GLIST 2013년 4월 26일 오후 8시 09분 
How about:
+20% Accuracy
+Backstab fulls Crit-O-Meter (5 backstabs) then first shot will activate this meter which gives you 5 seconds of crits
-15% Clip size
-10% Damage
I think it will be normal

P.S YOur mod is awesome i love it! I hope it will be added to TF 2!
Felippe 2013년 8월 6일 오전 7시 55분 
Here is my stats:stats stats stats stats stats stats stats stats stats stats stats stats stats stats stats............nice mod,but it could replace the Revolver.

[TSC] Plushie 2013년 8월 7일 오전 10시 17분 
QIM Хач-Ловкач님이 먼저 게시:
How about:
+20% Accuracy
+Backstab fulls Crit-O-Meter (5 backstabs) then first shot will activate this meter which gives you 5 seconds of crits
-15% Clip size
-10% Damage
I think it will be normal

P.S YOur mod is awesome i love it! I hope it will be added to TF 2!

lol bro im not the person that made it i just put the stat discussion in :P

BLsquared 2015년 4월 2일 오후 5시 52분 
Hmm...Well, in real life this revolver had little to no upward recoil due to the lower bore axis. As such, Accuracy and Firing Speed should increase. To compensate, you would probably have to decrease damage and the number of shots. Even though the real Matebas had 6 shots, you could probably get away with it.
Viperi 2015년 6월 4일 오전 2시 09분 
Here's one suggestion,

+Gives the ability to kill Alesso in the Alesso Heist
SS | Aronanners 2015년 8월 14일 오후 2시 19분 
Soldado✗Br님이 먼저 게시:
Here is my stats:stats stats stats stats stats stats stats stats stats stats stats stats stats stats stats............nice mod,but it could replace the Revolver.
IMO it looks more like it could be an Ambassador reskin.


Anyways, gonna give out my idea for stats for this weapon because dammit that's what this topic is about:

+25% accuracy
20% faster spread recovery time
+10% firing speed

-10% damage bonus
20% fire vulnerability increase
15% bullet vulnerability increase


So you're more accurate and more deadly at a distance, but unless you know how to use your cloak and knife effectively, then you could get yourself in a nasty situation really quickly.
SS | Aronanners님이 마지막으로 수정; 2015년 8월 14일 오후 2시 20분
Burnout Beat 2015년 9월 20일 오후 9시 01분 
As it fires it slowly gains speed of fire after each shot, but no random crits. After every kill the speed of which the speed it shoot raises faster then before the kill.
Timewarp444 2015년 10월 4일 오전 3시 53분 
+2 mag size
-15 percent damage

seems pretty fair to me
C4 2015년 11월 20일 오전 8시 09분 
Amby Reskin
Basmödii 2015년 11월 29일 오후 5시 17분 
+15% damage from behind
+12% spread recovery time
+25% damage vulnerability

I hope our recommended stats are considered, and I also hope valve adds this weapon into the game.
tart 2015년 11월 29일 오후 5시 21분 
+10% damage under disguise
Mini-crit from behind
As health decreases, so does accuracy
As health decreases, fire rate increases
No random crits
This will be a ♥♥♥♥♥ weapon to engineers and is quite similar to the Panic Attack
LaVerneson 2016년 11월 23일 오후 9시 59분 
+5% damage
shots landed return to clip
-50% clip size

would take skill
simple
LaVerneson님이 마지막으로 수정; 2016년 11월 23일 오후 10시 00분
Kylebrown10 2016년 11월 24일 오후 2시 32분 
If you get a kill your reload time increased by 10% (max 50%)
-33% fire rate
-25% slower reload time
Ways to lose reload include Missing, Dying or supply closet
DEUS VULT 2016년 12월 10일 오후 8시 31분 
kyle those are all negatives

Kylebrown10님이 먼저 게시:
If you get a kill your reload time increased by 10% (max 50%)
-33% fire rate
-25% slower reload time
Ways to lose reload include Missing, Dying or supply closet
Pyr0m4n14c 2016년 12월 27일 오전 2시 11분 
Not really a stat, but I would greatly appreciate it if the barrel and upper frame correctly recoiled to ♥♥♥♥ the hammer (I know this might sound odd for a revolver, but if you look up the Mateba Model 6 Unica, you'll see that that is how it actually works). As for stats, you might want to consider having some sort of debuff (damage, fire rate, reload speed, etc.) in exchange for a charge-up bar that allows for one to teleport to a previous location (in reference to the time-travel-based movie Looper that this weapon was meant to reference); one other resultant stat would be the inability to cloak and/or uncloak with this weapon active, as the right mouse button would be used instead for the ability to teleport to wherever you were a few seconds ago (complete with the possiblity of telefragging any enemies that stand in your way). Thoughts?
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