Team Fortress 2
The Loop
[TSC] Plushie 7 април 2013 в 8:07 сутринта
Whta should the stats say mates ?
:P
< >
Показване на 1-11 от 11 коментара
SERIY GLIST 26 април 2013 в 8:09 следобед 
How about:
+20% Accuracy
+Backstab fulls Crit-O-Meter (5 backstabs) then first shot will activate this meter which gives you 5 seconds of crits
-15% Clip size
-10% Damage
I think it will be normal

P.S YOur mod is awesome i love it! I hope it will be added to TF 2!
Ninja ✗ 6 август 2013 в 7:55 сутринта 
Here is my stats:stats stats stats stats stats stats stats stats stats stats stats stats stats stats stats............nice mod,but it could replace the Revolver.

[TSC] Plushie 7 август 2013 в 10:17 сутринта 
Първоначално публикувано от QIM Хач-Ловкач:
How about:
+20% Accuracy
+Backstab fulls Crit-O-Meter (5 backstabs) then first shot will activate this meter which gives you 5 seconds of crits
-15% Clip size
-10% Damage
I think it will be normal

P.S YOur mod is awesome i love it! I hope it will be added to TF 2!

lol bro im not the person that made it i just put the stat discussion in :P

BLsquared 2 април 2015 в 5:52 следобед 
Hmm...Well, in real life this revolver had little to no upward recoil due to the lower bore axis. As such, Accuracy and Firing Speed should increase. To compensate, you would probably have to decrease damage and the number of shots. Even though the real Matebas had 6 shots, you could probably get away with it.
ViperSS 4 юни 2015 в 2:09 сутринта 
Here's one suggestion,

+Gives the ability to kill Alesso in the Alesso Heist
Tenebris #Dosh4DaysYo 14 август 2015 в 2:19 следобед 
Първоначално публикувано от Soldado✗Br:
Here is my stats:stats stats stats stats stats stats stats stats stats stats stats stats stats stats stats............nice mod,but it could replace the Revolver.
IMO it looks more like it could be an Ambassador reskin.


Anyways, gonna give out my idea for stats for this weapon because dammit that's what this topic is about:

+25% accuracy
20% faster spread recovery time
+10% firing speed

-10% damage bonus
20% fire vulnerability increase
15% bullet vulnerability increase


So you're more accurate and more deadly at a distance, but unless you know how to use your cloak and knife effectively, then you could get yourself in a nasty situation really quickly.
Последно редактиран от Tenebris #Dosh4DaysYo; 14 август 2015 в 2:20 следобед
Burnout Beat 20 септември 2015 в 9:01 следобед 
As it fires it slowly gains speed of fire after each shot, but no random crits. After every kill the speed of which the speed it shoot raises faster then before the kill.
special forces fighter 4 октомври 2015 в 3:53 сутринта 
+2 mag size
-15 percent damage

seems pretty fair to me
C4_55 20 ноември 2015 в 8:09 сутринта 
Amby Reskin
Bumblesnuff Crimpysnitch 29 ноември 2015 в 5:17 следобед 
+15% damage from behind
+12% spread recovery time
+25% damage vulnerability

I hope our recommended stats are considered, and I also hope valve adds this weapon into the game.
♡Spyonazi♡ 29 ноември 2015 в 5:21 следобед 
+10% damage under disguise
Mini-crit from behind
As health decreases, so does accuracy
As health decreases, fire rate increases
No random crits
This will be a ♥♥♥♥♥ weapon to engineers and is quite similar to the Panic Attack
< >
Показване на 1-11 от 11 коментара
На страница: 15 30 50