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Hammerwatch
Archamedes 12 aug 2013 om 5:49nm
Saving and Loading Multiplayer games.
Q: How do you save a multiplayer game?
A: In game, walk over the Save tile and a saved game file is automatically generated. This file can be loaded from the main menu screen. NOTE! Your game is not automatically saved when you quit the game!

Q: How do you load a multiplayer game?
A: From the main menu screen, select LOAD and chose the saved game file that you wish to load. The game will immediately load. You will see your multiplayer teammate's names and health also displayed. At this point the other players can go to MULTI > JOIN and enter your IP address to connect to the multiplayer game you have loaded. Huzzah! Your multiplayer progress has been saved.
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Valskalle 19 aug 2013 om 11:25nm 
Thank you for this.
Credo 23 aug 2013 om 9:02vm 
Thank you.
FaeDine 26 aug 2013 om 10:22vm 
It's worth mentioning that the players have to join in the order they did initially.

Player 1 has to host, Player 2 has to join first, Player 3 joins next, and then Player 4.
Archamedes 26 aug 2013 om 4:11nm 
Yes, this is an excellent point. However, until that changes, it can actually be a cool "Feature". If you realize that life as a paladin is boring as heck, you can log in as the Ranger for a while.* If it does happen accidentally though, the players can disconnect from the host and reconnect in the right order. You are playing with skype/ventrillo/mumble anyway right?

*Note: Could cause friendship drama.
Hassohappa 3 sep 2013 om 6:53nm 
How do you make a multiplayer game that you have loading from the load screen private? It never goes to the hosting screen where you can select options and have people join before the game starts.
Nitro_R: Pumptimus Prime 16 feb om 8:28nm 
I also have the same problem that I cannot make Loaded games private
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