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1) Any plans for Randomly generated levels?
2) Aftergame content such as "infinite dungeon" or otherwise?
3) Not really a question but one of my favourite games of the past would have to be Ultima 4 (ugh, I know, I could pick better) But my point here is Any chance for overworld adventure? with extra side areas/towns that potentially serve no purpose other than an alternate route to the final end?
Also, how much will be able to be modded with the planned mod tools? Could whole new tile sets be added?
Regardless, Hammerwatch looks pretty dang incredible! /voted and shared!
Looks good, but potential price range?
I love the idea of an infinite dungeon. If you've ever played Fate, the dungeon was infinite, and you would never have the "best gear" because you could always go to the 300 millionth floor and pick up something with 10,000,000% attack speed or something.
It's a big maggot, the maggot is static on the ground, but she spawns small maggot minions and sometimes she shoots poison out from her body, in a circle. The best way to avoid this would be to raise and stand behind any of several pillar close to her then when the poison past go over and hit her, but also make sure to kill the minions, else the room will be flooded after a while
1) While you can't tell us the price you'll be selling the game for at the moment (for obvious reasons, since Steam has a say), will you have a 4-pack style of purchase available? (I sense a yes, but I really want to know.)
2) I understand that the different classes are meant to play differently; even in Gauntlet I remember that the four classes had different maximum stats to make them better in different situations. However, will that create subtle big weaknesses in certain classes in your case? I don't want to feel gimped playing single player because the class I chose, even if it has the gameplay I like, just isn't competitive enough in terms of hacky-slashy to the other three.
Also, liking your game a lot so far. I can already see myself sacrificing hundreds of hours to Errengee for the greater good of cleansing evil from a castle.
On a more serious note: How will character development work? Will we be able to choose what upgrade to get between the levels and spend the gold we found on them?
2. How long would an estimated playthrough of the full game take?
P.S. Like your avatar XD