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Hammerwatch
Woodoochild_PeG 7. kvě. 2013 v 8.08 dop.
Bug in multi
Hello there,

We have some bugs in multi via internet.
Here a screen[image.noelshack.com]:

The player Geekzone have the monsters not moving. And or delayed with the two players: I see him fighting nothing.. fighting the wind lol, but he was really fighting (hope you understand what I mean). We have too times the bug today..

For information.

Keep on the great work. Very fun game.
Thanks
Woodoochild

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BEEEEEES 9. kvě. 2013 v 1.53 odp. 
Unofficial bug thread? Unofficial bug thread.

We've seen the same thing, most prominently on the survival map. Client/Server are getting out of sync: clients see a monster standing around doing nothing (it's actually already been killed), server sees nothing there.
Graloth 9. kvě. 2013 v 2.21 odp. 
I've also had this bug, and I've mentioned it to the devs here: http://steamcommunity.com/workshop/filedetails/discussion/122788084/810922320243383303/

They're working on it, and say that it should hopefully be much better in the next release.
There is no current fix for it, as it's caused by the connection between the server and client causing the desync.
I've also had it happen more often than not if you play over Hamachi, so if you're doing that try doing it without Hamachi if you can.
Woodoochild_PeG 15. kvě. 2013 v 7.31 dop. 
Thanks all :o) Good to know this bug was reported. And they are working on.
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