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报告翻译问题
-10% Fire rate
+20% Damage
-60% Max ammo on wearer
+Deals splash damage in a small radius
+40% faster weapon switch
-25 max health on wearer
-35% damage penalty
no random crits
-25% fire rate
-50% projectile speed
10% chance for an enemy to choke on the rocket (if shot in the face) causing instantanious death.
splash dammage in a small radius (1 meter)
if rocket is in the air for less than 1 second does -35% dammage.
no random crits
rocket gains 100% more damage (with a direct hit) if the rocket is in the air for 1 second or more.
rocket gains speed as it travels through the air
(because its hard to hit people with slow projectiles from far away)
[+]Does not require ammo
[+]Does not require reload
[+]On hit: Removes 1% ubercharge from target
[+]Projectiles explode on contact with surfaces, dealing slight splash damage
[+]When charge meter is full, the first shot will be a critical hit
[-]Every shot fired decreases the charge meter, the smaller the charge meter the less damage this weapon does. Charge meter recharges slowly while weapon is active
[-]-10%damage
[-]-15% firing speed
[-]+5 degrees of random projectile deviation
[-]No random critical hits
replacing shotgun: Same as pistol but eight shots and slightly slower fire speed, each round produces a small explosion.
+10% damage
-33% clip size
cannot be crit boosted
no random critical hits
+10% firing speed.
-20% clip size.
No random critical hits.
(I think you're all forgetting this weapon isn't just for soldier..)
+200% damage
-80% fire rate
explodes upon impact
the longer the shot the more damage is dealt. max damage per shot 75... point blank is 5
-33% ammo in clip or 8 shots
-10% rate of fire
only crits at close quarters, crits deal no extra damage
crits cause +100% knockback (in real life the bullet has such a small speed at point blank it could barely injur an unarmored target, it would still hurt however, it would be like getting punched in the chest by a bean)
weapon cannot fire in or under water (it's a rocket)
cannot fire while jarated or mad milked (if you are soaked it stands to reason your gun is too)
We forget it is a rocket powered bullet... not an explosive rocket like that of the soldier.
Stats:
+25% Firing Speed
+25% Clip Size
+25% Total Ammo Carried
-10% Damage Reduction
-20% Damage to Buildings
On hit, gain boost.
Boost is extra damage, and at full boost, do twice as much damage.
No random critical hits
-10% less damage