Team Fortress 2

Team Fortress 2

The 21
Eyegoblin8 Nov 21, 2013 @ 10:58am
stats
+deals cirts while double jumping and 0.3 sec after a double jump
-30% damage penalty
- no random crits
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Showing 1-15 of 23 comments
Whirligig Nov 21, 2013 @ 3:49pm 
+50% higher chance for random critical hits
-30% damage penalty
Cannot be crit boosted
This is quite a nice weapon.
+100% damage vs and medic
-15% damage vs everyone else
Originally posted by Cpt. Magikarp - Trading Stranges:
This is quite a nice weapon.
+100% damage vs :spycon: and medic
-15% damage vs everyone else

♥♥♥♥ing op
PL@YER Nov 22, 2013 @ 6:03pm 
on kill enemy turns to cards
Beeef Nov 23, 2013 @ 11:59am 
since the set is based of gambling,all the weapons should require luck
50% chance to crit on hit
50% chance to do 50- damage on hit
no random crits
cannot be crit boosted
A Thing Nov 25, 2013 @ 9:50pm 
Pros:
On Hit: 100% chance to slow target.
Cons:
-20% damage.
Glazed Nov 25, 2013 @ 10:00pm 
+Imagine a faster Scout bat
+On miss; Slow yourself down until you reach a medkit, medic, or other thing that heals.
PL@YER Nov 26, 2013 @ 2:12pm 
-15 health
no random crits
collects 1 dollar when you kill someone money increases damage and health up to 4 dollars for health and damage.
raiden Nov 26, 2013 @ 8:31pm 
10% More running speed
20% more damage to spies
No Critical hits
Blocks healing while used.
Adian Pearce Nov 27, 2013 @ 11:55am 
-50% swing speed.
-25 health on wearer.
-15% slower moving speed on wearer.

On crit: victim stunned for 2 seconds.
+20% more damage.
PL@YER Nov 27, 2013 @ 12:22pm 
Originally posted by Rewalzzz:
-50% swing speed.
-25 health on wearer.
-15% slower moving speed on wearer.

On crit: victim stunned for 2 seconds.
+20% more damage.

thats tommislav underpowered
TF2ETC | BIRDMEDIC Nov 27, 2013 @ 12:52pm 
Can this be good enoungh?

+15% faster firing speed On hit: Bleed for 5 seconds +5 max health on wearer -5 slower firing speed on crit (becomes normal faster firing speed when crits are done) [Con]+15% bullet damage vulnerability on wearer [Con]+5% more fall damage taken on wearer
HQDefault Nov 27, 2013 @ 2:03pm 
+21% higher crit chance
-15% less fire resistance
Originally posted by Smily1123:
+21% higher crit chance
-15% less fire resistance
Op and Up
Insted of having crits, The Crits do not do damage but it bonks people for 5 seconds?
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