해당 게임을 커뮤니티가 Greenlit 하였습니다!

커뮤니티에서 본 게임에 흥미를 내비쳤습니다. Valve에서 개발자에게 해당 게임을 Steam에서 발매할 의사가 있는지 물어보고자 연락을 취하였습니다.

Topia Online
Gnostici 2012년 12월 16일 오후 1시 42분
Kickstarted, Greenlit, Watching Closely
Who else out there will be monitoring the progress of this project as it goes?

As gamers, we often hope to see something different, something new, and something that offers us a way to play as we want to. This is why The Elder Scrolls is so successful, for example: it allows us to play as we choose.

Creative gaming allows an expression of the urge to "make something," and that something we can show for having played. A huge Minecraft construction project comes to mind. This game appears to be the next logical step in that progression.

We like to see innovation and bold new steps, but big companies spend big money, so they take little risks. Another really neat thing about this title is it looks to be well-suited to serve as a kind of lab for game mechanics, organizations, and interactions. What the big companies won't risk trying, players can make happen and find a way to make work.

Development becomes part of the game itself.

Finally, I'd like to see this succeed (personally) because if this is their first product then I can only imagine what awaits us as future offerings to the market from this team. Just imagine the next iteration of this vision! It's enticing to envision for sure.

edit: I'm no good at stirring up excitement. You wouldn't want me at a pep rally. "Give me an 'A'!" ... "Uhh... Meh!" I'll try though.
Gnostici님이 마지막으로 수정; 2012년 12월 16일 오후 2시 57분
10개 중 1-10 표시중
< >
joshrmt  [개발자] 2012년 12월 16일 오후 3시 17분 
Thanks for the inspirational post! We are excited to try something new, even if the business model may be risky.
cyberspyXD 2012년 12월 17일 오후 5시 19분 
Hope this works out. Also would you be able to make a singeplayer version were you can test out scripts and stuff.
Sumdum Takeda 2012년 12월 17일 오후 9시 57분 
Its mentioned that you will have access to a small single player test server for running scripts and whatnot cyber, probably something like the sandbox mode currently available on the website. Have to say, these guys seemed to have thought through a lot of the challenges for this game already, which is nice. Really can't wait to see the beta build :D
Gnostici 2012년 12월 18일 오전 1시 07분 
You're welcome, joshrmt -- it's deserved!

Your team has inspired me too! I've studied programming a while, have a background in Math and Physics, started (prior to those majors) as an English major with a focus on Creative Writing, and I've wanted to make games since before I was potty trained. Yet I've always been too pessimistic, too much a procrastinator, and too much a solo flier.

Working with others making content in a project like this, though... I think this may push me right past all those mental barriers, and will allow people like me to meet each other. If I'm thinking that way already, then there surely are others. It's a good thing you guys are doing for gamers in general. That's why I'm so sold on this project.
Gnostici님이 마지막으로 수정; 2012년 12월 18일 오전 1시 08분
§areus 2012년 12월 18일 오후 2시 19분 
I definitely will. As someone who played Ultima Online from launch, after EA took over I hated it. I then started my own Server and thats how i learned C++ scripting. I literally just told my friends and brother ill wait until near the end of the kickstarters time and if its not close ill give $10, however if it looks promising i sooo want that $25 no monthly fee EVER trade-off.
kelless 2012년 12월 19일 오전 8시 28분 
I really love the idea of this game , but can't help thinking that ppl like myself (can't script for toffee) will end up being 2nd class citizens , or just getting a lot less fun out of the game . I really wish you luck with this , and although i don't think i'll get it for said reasons i'll vote yes because i believe steam needs more games like this.
SolidGod 2012년 12월 20일 오전 5시 51분 
This game is hugely, INSANELY ambitious. I've played, written for and coded MUDs for seven years with a lot of the same functionality (though nowhere near this scope), and I've got to say there are some real challenges for the design. This is honestly the first game I've ever considered kickstarting, but whether I do or not I'll still be keeping an eye on it. It's going to be madness if they can reach a critical mass of players.
TheTrumpeter 2013년 1월 17일 오후 6시 29분 
Really looking forward to this! Just became a basic backer today and I am very excited for the beta release.

A question for the devs if you're listening: Did you get any of this inspiration from the game Notch is working on "0x10c"?

I'm not saying you're copying anything, everything must have an inspiration.
Commandervulkan 2013년 2월 19일 오전 8시 25분 
I will watch this game like a hungry dingo watching a baby play in the backyard.
Hawthorn 2014년 2월 26일 오후 7시 24분 
I guess the business model was too risky .. no dev post in a year?
10개 중 1-10 표시중
< >
페이지당: 15 30 50