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Call of the Wild
This topic has been pinned, so it's probably important
Config || INI Settings & Console Commands
INI Settings These are the default settings if no INI settings are found. (GameUserSettings.ini)[CotW]
MaxLevel=Your Server Difficulty x2
Creature DataCheck the Creature Data for all data on the creatures of CotW. Includes which wave rank they belong to as well as the cost, all type hooks for specialty waves and how many points each wave has to spend on spawns. Now also includes a handy calculator for working out what levels creatures will spawn in at via your INI settings.
- Debug = Logs everything, this is what I use to debug issues, very useful to me if you are having an issue with something
- Error = Only logs errors, something that shouldn’t break but I have a catch in place anyway to see if it does
- Off = Doesn’t log anything
- True = Use a timer to automatically start waves
- False = Start waves when you want with menu option. (Overrides the min/max timer setting and gives you 5 seconds)
TimeMin = The least amount of time it takes to initiate a wave (in seconds)
TimeMax = The maximum amount of time it takes to initiate a wave (in seconds)
DifficultyMultiplier = The amount of creatures the Unit can spawn in per wave. Range 0.25 - 4.0
IsTimerInvisible = Is the timer invisible? pretty straight forward
- True = Creatures ignore everything except the tribe which summoned them
- False = Creatures attack whoever is closest. (still ignores wild creatures)
LevelDifficulty = The rate (in percentage) at which creatures will increase in level per wave
EndWave = How many waves it will take for the creatures to reach the max level which you have set
MinLevel = The level at which creatures will spawn in at on the 1st wave
MaxLevel = The maximum level at which creatures will spawn in at
- Normal = The regular list of creatures (includes everything)
- NoExotics = A modified list that removes all Wyverns, Deathworms & Rock Golems
EngramEntry Used to hide the engram (Game.ini)Useful for server events when you don't want people to craft it; Only admins can spawn it in
Spawn CommandControl Unit
cheat giveitem "Blueprint'/Game/Mods/CallOfTheWild/ControlUnit/PrimalItemStructure_CallOfTheWild.PrimalItemStructure_CallOfTheWild'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/CallOfTheWild/ControlUnit/CallOfTheWildHologramDisplay.CallOfTheWildHologramDisplay'" 1 0 0
Console CommandsThe commands for Debug and SetTime have now been removed. They are no longer needed since you can use the INI settings to control how you want to use the device.
If you have admin access, open your console;
cheat ScriptCommand CotW SetWaveRank 5Range 1 - 20 only
SetWaveRank overrides your current wave rank to which ever you specify. The above example would set wave rank to 5. Remember to "Unpause Timer" via the radial menu wheel after you have set this command for it to take effect.
cheat ScriptCommand CotW SetDifficultyMultiplier 1.5Range 0.25 - 4.0 only
SetDifficultyMultiplier overrides your current difficulty multiplier. The above example would increase creature spawns per wave by 50% above default. Remember to "Unpause Timer" via the radial menu wheel after you have set this command for it to take effect.
Last edited by TimmyCarbine; Feb 3 @ 2:33am