Team Fortress 2

Team Fortress 2

The Backbiter
Even more stats.
PROS

  • When backstabbed, some backstab damage is absorbed (I couldn't work out a percentage, so if you had 110 HP, you'd be left with just 10.)
  • Any backstab from behind causes the attacker to bleed for 5 seconds.
  • Any melee attack from behind causes the attacker's speed to be decreased by 20 (7%) (Which means that a spy would move as slow as a sniper) for 2.5 seconds, or as long as they have bleed (Which means if they wait 2.4 seconds and somehow get bleed again, they will still be slowed until bleed wears off.)
  • Slightly increased bullet and melee resistance from behind.

CONS

  • Slightly decreased bullet and melee resistance from front.
  • Decreased fire resistance.
  • -12% max health (125>110).

EXTRA STATS

  • When backstabbed for the first time, a loud "clamping" noise can be heard.
  • 1 time use. Can be re-applied by going to a resupply cabinet, respawning, or picking it up off the ground (provided you have it equipped and have'nt picked up a secondary from the ground.)
  • Will be visible on any spy who made a backstab attempt on you, provided you weren't backstabbed before and reapplied it.
  • When bleed is over, the trap falls off and can be picked up again.
  • Effects some taunt kills. (ex: The Homerun! is effected, but not Decapitation.)
Last edited by CapuccinoMachine; Jan 3, 2017 @ 9:20pm