The Peacekeeper
Panoϟ Nov 29, 2013 @ 1:58pm
Stats
Pros:
+20% faster firing speed
+15% faster projectile speed
+33% clip size
Cons:
-25% damage penalty
No random critical hits.
Last edited by Panoϟ; Jan 30 @ 1:00pm
Showing 1-9 of 9 comments
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☯Tofumaster☯ Dec 5, 2013 @ 12:44pm 
Making this the ultimate spam weapon
Panoϟ Dec 6, 2013 @ 4:23am 
Originally posted by ☯Tofumaster☯:
Making this the ultimate spam weapon
Damn straight.
flacko Jan 30 @ 1:00pm 
-25% smaller clip size
-50% smaller blast radius
-5% max primary ammo
grenades explode on contact with surfaces (i'm also afraid of the number 13)
Dr. Mustachio :3 Mar 26 @ 8:47am 
Originally posted by ☯Tofumaster☯:
Making this the ultimate spam weapon
it is the most op spam weapon I have ever seen its like half of what the scottish resistance is in x10
Foxy Kirby Aug 23 @ 8:11am 
+50% Clip Size
+15% Firing Speed
+20% Projectile Speed
-20% Damage Penalty
-20% Explosion Radius
-15% Reload Speed
-25% Max Primary Ammo on Wearer
Last edited by Foxy Kirby; Aug 23 @ 8:12am
NotNoobLoser [NotFound] FNaF Aug 28 @ 10:03am 
hmm...

+5 hp on grenade hit
+50% clip size
25% more ammo from dispensers
Direct hit with grenade gives 10 HP instead of 5 HP
Grenades only take 1.5 seconds to explode
if you get 5hp overheal you deal 1 extra point of damage. can be stacked up.
no random critical hits
cannot be MINI-crit boosted
25% slower reload time
+3% random grenade deviation
weapon's damage decreased by 1 point each 2 hp lost
-25% firing speed
5% chance that crits do mini-crit grenade damage (only way to deal minicrits with wep)

whatcha think?

Last edited by NotNoobLoser [NotFound] FNaF; Aug 28 @ 10:05am
ghiz876 Aug 28 @ 10:09am 
Originally posted by NotNoobLoser (P2P):
hmm...

+5 hp on grenade hit
+50% clip size
25% more ammo from dispensers
Direct hit with grenade gives 10 HP instead of 5 HP
Grenades only take 1.5 seconds to explode
if you get 5hp overheal you deal 1 extra point of damage. can be stacked up.
no random critical hits
cannot be MINI-crit boosted
25% slower reload time
+3% random grenade deviation
weapon's damage decreased by 1 point each 2 hp lost
-25% firing speed
5% chance that crits do mini-crit grenade damage (only way to deal minicrits with wep)

whatcha think?

Sounds good. The demo could use a weapon for survivability like the soldier has.
CommandoCat Sep 11 @ 6:53pm 
Non-leathal ey?
-85% damage
+175% knockback
+5% movement speed
-20% max ammo
-40% clip size
+10% reload speed
+10% faster firing speed
+15% projectile speed
No random crits
All crits are mini crits

All percentages can be tweaked if Valve decides to use this :3
Last edited by CommandoCat; Nov 1 @ 3:08pm
Pain Bullet Chain Nov 19 @ 1:59pm 
Originally posted by ⓝotⓝoobLoser NotFound Slag:
hmm...

+5 hp on grenade hit
+50% clip size
25% more ammo from dispensers
Direct hit with grenade gives 10 HP instead of 5 HP
Grenades only take 1.5 seconds to explode
if you get 5hp overheal you deal 1 extra point of damage. can be stacked up.
no random critical hits
cannot be MINI-crit boosted
25% slower reload time
+3% random grenade deviation
weapon's damage decreased by 1 point each 2 hp lost
-25% firing speed
5% chance that crits do mini-crit grenade damage (only way to deal minicrits with wep)

whatcha think?

Sounds great. Good balance.
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