This item has been banned because it violates the Steam Terms of Service. It is only visible to you. If you believe your item has been banned mistakenly, please contact Steam Support.
This item is incompatible with Greenlight. Please see the instructions page for reasons why this item might not work within Greenlight.
Current visibility: Hidden
This item will only be visible to you, admins, and anyone marked as a creator.
Current visibility: Friends-only
This item will only be visible in searches to you, your friends, and admins.
Possible path-finding issues
It just occurred to me that if the level map is completely deformable, could that bring up some path-finding problems for the AI? I imagine if there's a giant hole in the ground and you order some units to walk across it and they fall in, is there any way to get them out or are they smart enough to avoid it altogether?