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Frozen Hearth
Morgan from Epiphany  [developer] Jan 30, 2013 @ 5:31pm
Future Development and Features
This discussion is in response to Gibor, so I put it here to make it easier for my larger responses.
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Morgan from Epiphany  [developer] Jan 30, 2013 @ 5:31pm 
Hi Gibor,

No, it won't be the same as what reviewers have, we update it all the time. All our existing players too will automatically get updated when we make a change. We have made 5 patch releases so far, and will continue to do so.

Regarding saving, saving during missions is currently not possible, however your campaign progress is saved. Missions are usually 20 minutes long, and the upcoming release of the game will allow you to select a different difficulty for each level if you need to change it. The reason we haven't implemented traditional mid-mission saving is it places a heavy cost on adjusting the gameplay and updating the way levels work when we update players; we want to provide new experiences and fix bugs for you as quickly as possible but the overheads in maintaining old save games are large. We are a really small team of 3 developers plus artists and designers, though we get compared to 50-100m dollar games; which is both exciting and frustrating! we do the best we can!

In future, we may take a shot at implementing a temporary save point during missions that will allow you to reset your game back to a point in the same sitting to help players who are struggling to get through a level on a particular difficulty.

Currently, our development focus is on getting our Internet Play Service added to the game. This is really where you'll have a lot of fun in multiplayer. You can play multiplayer via LAN, VPN and Direct connection currently, but we really want to connect our players!

We are constantly trying to address issues that our players and reviewers bring up. Currently the best way to give us feedback on your experience is through our forums. We look forward to hearing from you!

When the game makes it to Steam it will have had more updates to what it is now (which is not necessarily what was reviewed anyway)
╬Ђ°Ắ╬ßřắzzêřš Jun 8, 2013 @ 7:15am 
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