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Stats:
Ezarian has Stats...
Stats:
+Can Stun Targets On Hit
+25 Range
-25 Less Damage
-10% Fire Resistance On Wearer
- Stats -
Advantages:
No projectile gravitation until contact
+15% faster movement speed
Able to destroy projectiles in mid-air
Disadvantages:
After 2 seconds of projectile traveling will shatter itself
-50% damage penalty
-33% clip size
No random critical hits
Note:
1. The projectiles ingore their own weight and flying ahead like rockets until they reach enemy(explode), surface(bounce), projectile(explode), ally(bounce) or shatter (by traveling 2 seconds long).
2. Explodes on contact with enemy projectiles like grenades, sticky bombs, balls, rockets, arrows, bolts, included The Machina projectile. Behave like stock grenades on contact with surfaces, that means they are just bouncing around and rolling on the ground and then explode.
3. Can be reflected like a normal grenade but this reflected projectile can be destroyed by another Ultimatum projectile. Both of the 2 Ultimatum projectiles are explode, any other projectiles are just shatters on contact with this projectile.
4. Of course no projectile gravitation from airblast as long as the first mentioned contacts.
Hidden ability: Able to double jump once an Ultimatum grenade is on the ground and shoot another one to it then crouch+jump.
+50% Damage to buildings
+20% Blast Radius
+15% Firing Speed
-75% Damage to Players
-25% Ammo
Reqiures:
-Direct hit
-Loach-n-Load
-Reclaimed Metal
Level ?? Buildin' Condemnin' Device
+ 30% Blast Radius
Paint covers enemies and buildings, making enemies take mini-crits and buildings take full crits ( I know technically buildings can't take crit damage, but Meh. )
- 100% Damage ( You can't hurt people with paint :/ )
- 75% Clip Size
- 50% Ammo Carried
Crafting:
Jarate + Scorch Shot + Reclaimed Metal
So basically it would be a weapon used only for support, which would make te demo rely on stickies for damge ( Which most demos do anyway d: )
On direct hit: +25% blast radius
On direct hit: +10% blast damage
+25% bullet speed
-75% clip size (1)
-15% reload speed
Craft:
Flare Gun + Direct Hit + Loch'n'Load + 1 Scrap Metal.
+30% splash damage
+10% damage to buldings
-75% clip size
-5% damage to players }
or }- interchangable
-25% max primary ammo on wearer }
OR, going on the flare gun thing
Ignites enemies on direct hit
+25% splash damage
-10% damage
-75% clip size
-40% Damage to players
+100% Damage to buildings
+ 1 Second fuse time
Bombs can be destroyed by bullets
Optionally:
+50% Projectile Speed (To get it into those damn sentry nests!)
(Or sentry damage resistance?)
[+25% Reload speed and -25% Clip Size]
+20% explosion radius
explodes on contact with surfaces
knockback on hit
Cons:
-75% clip size
Blueprint: 2x Detonator + 1 Loch'N'Load
Pros:
+ Projectile knocks back enimes
+ Critical hits instantly kill enimes
+ +65% damage
Cons:
- -75% clip size
- -50% reload speed
- -50% damage on contact with surfaces