The Ultimatum
-BB- Founder Bison Sep 4, 2013 @ 2:41pm
Community Stats? Crafting?
Before I start anything, keep in mind Valve doesn't use community made stats; They are just there for opinons and fun so, LOOK AT THIS FIRST!

+30% splash damage
+20% damage
+60% damage to buildings
-75% clip size
-50% ammo capacity
-Cannot gain ammo from Dispensers

Crafting: Loch-Load, Direct Hit, Direct Hit

Comment,Suggest,etc.
Last edited by -BB- Founder Bison; Jan 12 @ 5:27am
Showing 1-15 of 23 comments
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The Honorable Demoking Sep 10, 2013 @ 6:15pm 
needs to have a flare gun in the crafting
uncle apple noodles is spoopy Sep 22, 2013 @ 3:34am 
Craft: Flare Gun+Loch and Load+ Scrap Metal
Stats:
Ezarian has Stats...
-BB- Founder Bison Sep 22, 2013 @ 8:28am 
Originally posted by 8bitrules ㋛:
Craft: Flare Gun+Loch and Load+ Scrap Metal
Stats:
Ezarian has Stats...

I'll take it as a compliment.
The Honorable Demoking Sep 24, 2013 @ 4:01pm 
less damage to players
-BB- Founder Bison Sep 24, 2013 @ 5:28pm 
Originally posted by the honorable demoknight:
less damage to players

And -20% less damage to players. Thanks for that,
The Honorable Demoking Sep 25, 2013 @ 4:40pm 
your welcome
Jonsontrue™ Oct 2, 2013 @ 9:42am 
Craft:Flare Gun+Loch'n Load+Scrap Metal
Stats:
+Can Stun Targets On Hit
+25 Range
-25 Less Damage
-10% Fire Resistance On Wearer
Tetsu Yatogi Oct 30, 2013 @ 5:51pm 
Crafting blueprint: Flare Gun + Scorch Shot + Sticky Jumper + Scrap Metal

- Stats -

Advantages:

No projectile gravitation until contact
+15% faster movement speed
Able to destroy projectiles in mid-air

Disadvantages:

After 2 seconds of projectile traveling will shatter itself
-50% damage penalty
-33% clip size
No random critical hits

Note:

1. The projectiles ingore their own weight and flying ahead like rockets until they reach enemy(explode), surface(bounce), projectile(explode), ally(bounce) or shatter (by traveling 2 seconds long).

2. Explodes on contact with enemy projectiles like grenades, sticky bombs, balls, rockets, arrows, bolts, included The Machina projectile. Behave like stock grenades on contact with surfaces, that means they are just bouncing around and rolling on the ground and then explode.

3. Can be reflected like a normal grenade but this reflected projectile can be destroyed by another Ultimatum projectile. Both of the 2 Ultimatum projectiles are explode, any other projectiles are just shatters on contact with this projectile.

4. Of course no projectile gravitation from airblast as long as the first mentioned contacts.

Hidden ability: Able to double jump once an Ultimatum grenade is on the ground and shoot another one to it then crouch+jump.
Last edited by Tetsu Yatogi; Oct 30, 2013 @ 5:59pm
Newpueblo Nov 24, 2013 @ 6:04pm 
The Ultimatum

+50% Damage to buildings
+20% Blast Radius
+15% Firing Speed
-75% Damage to Players
-25% Ammo
Newpueblo Nov 24, 2013 @ 6:06pm 
The Ultimatum (Crafting)
Reqiures:

-Direct hit
-Loach-n-Load
-Reclaimed Metal
WINRAR, KING OF WINRAR Dec 17, 2013 @ 1:15pm 
The Ultimatum
Level ?? Buildin' Condemnin' Device

+ 30% Blast Radius
Paint covers enemies and buildings, making enemies take mini-crits and buildings take full crits ( I know technically buildings can't take crit damage, but Meh. )

- 100% Damage ( You can't hurt people with paint :/ )
- 75% Clip Size
- 50% Ammo Carried

Crafting:
Jarate + Scorch Shot + Reclaimed Metal

So basically it would be a weapon used only for support, which would make te demo rely on stickies for damge ( Which most demos do anyway d: )


Dr.Sandvich Dec 19, 2013 @ 10:50am 
that much of a damage bonus is way too much, and Loch and Load is the same basically, better splash damage and smaller clip is a good start though- awesome weapon keep it up :D
PootisMaster Jan 12 @ 4:00am 
On direct hit: +25% damage
On direct hit: +25% blast radius
On direct hit: +10% blast damage
+25% bullet speed

-75% clip size (1)
-15% reload speed


Craft:

Flare Gun + Direct Hit + Loch'n'Load + 1 Scrap Metal.
Dr.Sandvich Jan 12 @ 4:06am 
agree with more splash damage and ammo reduction, but the + damage is too much like the loch-n-load and valve likes unique weapons, id say

+30% splash damage
+10% damage to buldings

-75% clip size
-5% damage to players }
or }- interchangable
-25% max primary ammo on wearer }

OR, going on the flare gun thing

Ignites enemies on direct hit
+25% splash damage

-10% damage
-75% clip size
Baraklava Jan 15 @ 4:01am 
Why not just more damage to buildings and less to players? Sort of like the Homewrecker, it would be satisfyingly balanced!

-40% Damage to players
+100% Damage to buildings
+ 1 Second fuse time
Bombs can be destroyed by bullets

Optionally:
+50% Projectile Speed (To get it into those damn sentry nests!)
(Or sentry damage resistance?)
[+25% Reload speed and -25% Clip Size]
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