Arma 3
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RHSGREF
 
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Jan 15 @ 10:52pm
Nov 9 @ 12:45pm
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In 1 collection by Red Hammer Studios
RHS
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Description
# Release 0.4.4: RHS: GREF

RHS: GREF aims to expand Arma 3 with various independent fictional and real factions that fall outside of the scope of AFRF and USAF. New units, vehicles and weapons await you!

# Content

The mod contains a a large array of content representing what has collectively being called the "Green Forces". When you download the pack this is what you can expect to find inside:

## Units

- Several scratch built, accurate uniforms in various camo patterns.
- New equipment models.

## Vehicles

- Many custom retextures of existing USAF and AFRF verhicles for the various factions.
- New custom vehicles.

## Weapons

Tons of new weapon models for the new factions.

# Release 0.4.4: RHS: GREF

This is the release note accompanying RHS: GREF 0.4.4 release. The mod consists of four modules: Armed Forces of the Russian Federation, United States Armed Forces, Serbian Armed Forces and GREF.

## Required

RHS: AFRF and RHS: USAF of the same version number.

## Installation

### Steam Workshop

Subscribe to the mods of your choice and they will be kept up to date by the Steam Worshop updater.

### Manual Installation

Unpack the three folders (@RHSAFRF, @RHSUSAF, @RHSSAF and @RHSGREF, note that if you downloaded them separately then the following instructions apply to either/or) from the downloaded archive into the root of Arma 3 installation. Unpack the sample missions into the `Missions` folder in the Arma 3 root. Add the mods to the start up using either your favourite launcher or by adding the `-mod=@RHSAFRF;@RHSUSAF;@RHSGREF;` to the launch options of Arma 3 in Steam. Copy the `.bikey` file to the `Keys` folder in Arma 3 root.

### Requirements

**NOTE: RHSGREF REQUIRES BOTH RHSAFRF AND RHSUSAF TO RUN**
**NOTE: RHSSAF REQUIRES BOTH RHSAFRF AND RHSUSAF TO RUN**

## Usage

All the contents of the mod can be found in the Mission editor. The sample missions can be found in `Play > Scenarios`. The Multiplayer missions can be found in the list of scenarios that is displayed when creating a server.

# Documentation and Credits

Full documentation can be found here: http://www.rhsmods.org/

# Disclaimer and License

ALL THE COMPUTER PROGRAMS AND SOFTWARE ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. WE MAKE NO WARRANTIES, EXPRESS OR IMPLIED, THAT THEY ARE FREE OF ERROR, OR ARE CONSISTENT WITH ANY PARTICULAR STANDARD OF MERCHANTABILITY, OR THAT THEY WILL MEET YOUR REQUIREMENTS FOR ANY PARTICULAR APPLICATION. THEY SHOULD NOT BE RELIED ON FOR SOLVING A PROBLEM WHOSE INCORRECT SOLUTION COULD RESULT IN INJURY TO A PERSON OR LOSS OF PROPERTY. IF YOU DO USE THEM IN SUCH A MANNER, IT IS AT YOUR OWN RISK. THE AUTHOR AND PUBLISHER DISCLAIM ALL LIABILITY FOR DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES RESULTING FROM YOUR USE OF THE PROGRAMS.

By downloading and using the Red Hammer Studios: Armed Forces of the Russian Federation,
Red Hammer Studios: United States Armed Forces, Red Hammer Studios: Serbian Armed Forces, Red Hammer Studios: GREF or Red Hammer Studios: Escalation mods, you hereby
agree to the following license agreement.

## End User License Agreement

Seperate parts of this distibution are licensed under different agreements

### Creative Commons

The work contained in this distribution (with the exception of the pbos mentioned in the following sections) is licensed under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. Please note that the above mentioned agreement gives the right to Red Hammer Studios to waiver any of the conditions, thus feel
free to contact us to obtain permission to modify our work.

It is forbidden to distribute the content of this package by itself, or as part of another distribution, using the Steam Workshop by anyone other than Red Hammer Studios.

You may not use the material for commercial purposes. This includes running this package on server instances that employ any monetization schemes, including, but not limited to, donate-reward systems. Bohemia Interactive's approval of your monitization scheme does not grant you rights to wave this clause of the EULA.

This add-on is provided for Arma 2: Combined Operations or Arma 3 and is not to be used with VBS or any of its derivatives built for the purpose of military training.

### Arma Public License Share Alike (APL-SA)

The following archives are licensed under APL-SA:

- rhsgref_a2port_armor.pbo
- rhsgref_c_a2port_armor.pbo
- rhsgref_air.pbo
- rhsgref_c_air.pbo

The full text of the license can be found here: https://www.bistudio.com/community/licenses/arma-public-license-share-alike

### Take On Public License Share Alike (TOPL-SA)

The following archives are licensed under TOPL-SA:

- rhsgref_tohport_air.pbo
- rhsgref_c_tohport_air.pbo

The full text of the license can be found here: https://www.bistudio.com/community/licenses/take-on-license-share-alike
Popular Discussions View All (9)
3
Mar 27 @ 8:27pm
PINNED: Bugs? http://feedback.rhsmods.org
Bek
0
Oct 2 @ 5:49am
PINNED: GREF 0.4.4 Change Logs
PuFu
0
Jan 28 @ 8:12pm
FT-2 RHS EU Infantry server! 24/7
Morra
< >
100 Comments
Deidara 19 hours ago 
Question, is the G36KV (AG36) supposed to have no suppressors? the G36KV without AG36 has suppressors, but the one with the AG36 doesn't. Can they be added to it?
PuFu  [author] Nov 15 @ 12:13pm 
yes
Pisano Nov 14 @ 8:12pm 
"no"

Real professional answer bud
Downtown35 Nov 6 @ 9:15am 
@RHS Team: Would be really nice if wqe could get more UN Equipment from the Western side, like UH-1 Hueys VIckers Trucks LAVs etc
PuFu  [author] Nov 4 @ 10:07am 
no
Sigtyr Nov 2 @ 3:08pm 
Red Hammer Studios:
Do you have plans to create a pack of units designed around Arab nations and fighter groups? That would allow us mission makers much more versatility in choosing map climates. I refuse to use CUP after experiencing your wonderfully detailed pieces of work, but the one thing they have that your mods don't are Middle-Eastern units which can be used as an OPFOR faction in desert maps. Thanks!
Sigtyr Nov 2 @ 3:01pm 
@BOT ZOIDBERG
Yes, it does conflict with CUP. The reason why is that if you place two weapons, units or vehicles side-by-side from each respective mod, then CUP would look like it contains models and textures from a 10 year old game. Oh, wait. It does. Don't use CUP.
The Jimbles Guy In The Sky Oct 26 @ 9:21am 
You guys should consider adding some American surplus vehicles to the CDF faction
Wertsherl Oct 23 @ 5:01am 
How to shoot M70 Rifle grenade?
The_Illuminati_Confirmed Oct 18 @ 10:45pm 
Could we get the bmp-3 with Shtora-1 aps and ERA? http://www.kurganmash.ru/en/machines/bmp3u/ if you could make this it would be greatly appreciated