Cities: Skylines

Cities: Skylines

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Metro Crossing 4 Track
 
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2.146 MB
Jun 8, 2015 @ 12:55pm
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Metro Crossing 4 Track

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Description
Hi everyone,
this is my first mod for cities skylines. It's supposed to be a metro station with multiple platforms underneath a road crossing (six lane) like many modern cities have.

It serves 3 purpaces:
1. It's a large underground metro hub with multiple platforms (2 tracks per level)
2. Easyer acces to the metro by having an enterance on every side of the street (Pedestrians won't use zebra crossing to get to the metro)
3. Be an alternative for pedestrians to cross the street (without using the zebra crossings)

Compatible mods:
Traffic ++
Trafic Manager

Recomended mods:
Multi-Track Station Enabler (to use platforms 3,4,5,6,7,8)

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My Problems so far:

Making enterances Level to the ground (Fixed)
Editing pedestrian conections (Fixed)
Remove ground so the stairs are visible (Fixed thanks to ricl)
Making holes in ground underneath the street
Pedestrians glitching into the street

Thins that work:
Pedestrians use all 4 enterances to get to the metro improving traffic flow on the street
4 Platforms accesable and working
Most of the pedestrians use the metro instead of zebra crossings to cross the street
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4 Comments
testudo Oct 28 @ 1:56pm 
The "snapping point" is incorrect. The asset snaps to road sides by its outer edge - not by the built-in roads. One must draw an extra parallel road just one unit away (as seen on pic 3) for placement, that can be removed afterwards. It makes placing this somewhat complicated...
Wellech Jan 9, 2016 @ 3:26am 
This asset is great! I think it's important that it's completed.

Personally, I'd expect we all want the lanes to be changeable especially for the Network Exentsions Mod (alternate roads).
0liCom Oct 5, 2015 @ 8:39am 
This is a very cool concept of getting people into the Metro without them having to cross the street. I also had some ideas about for this, but I never started working on an asset. I might try recreate this in some way for Fishbus'-Metro stations (because I use them for my own cities and I'm definitely not good enough in creating my own models) in the future even if it's made some months ago.
ricl Jun 9, 2015 @ 12:15pm 
Can you add a picture showing the underground pedestian paths? They must connect up all together in some way and then to some +-8m 'loading paths' at right angles across the centre line of each platform.

If you want to stop pedestrians getting 'Harry Potter' capabilites you need to make the pedestrian paths more than -9m under the roadway.

The built-in Mtero has paths at -4m and this does seem to cause the game engine problems in some cases.