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What You’ll Need
Helpful Links
TF2 Modeling Communities
Just set up accounts at these sites so you can ask questions and get feedback on your models.
If you don't get an answer here, please try asking at the two sites listed above. They are very helpful.
*Thanks plumperkins™ for the tip.
To all aspiring artists:
All the links here will get you started in 3d art, but you will have to learn to teach yourself if you want to succeed. Start small and work up, get familiar with the source engine, compiling and testing. Use Source SDK's model viewer to view changes quickly, and when you are happy, look into uploading to the workshop. Share your work, get critique and learn to take criticism and use it to improve yourself.
These links wont make you into a stunning artist, but they can help you on your way.
I did, three times. However, if you were aware of those links and where wondering why I still put a small part of it up, I wanted to make sure people didn't pass it up. I was worried if I only put a link to your article, people might ignore the link. I figured If a small part of that guide was visible, people would be more incline to click on the KK link and other links. Though maybe I'm a wrong a just a link would have sufficed. Also, it wasn't my original intention to be a take a small part of your article and post it here, but when I came upon your article as a wrote my own guide, It covered everything I wrote and way beyond so I used the article to fill in the rest.
Your reasoning is fine, so please continue.
It wasn't an over reaction at all, but i'm glad your okay with it.
I agree. These programs are the usual programs that usually make into the game of TF2.