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翻訳の問題を報告
Here's a pretty new concept:
http://steamcommunity.com/sharedfiles/filedetails/?id=75702755
Already building other new concepts like timed pistons and even some remakes. Look at my shared files if you want to see some of my ideas. More things coming soon.
http://steamcommunity.com/sharedfiles/filedetails/?id=76044946
Don't torture yourself.
The other concept is good, but a tutorial style isn't needed. I would only use one variation per map, mixed in with your other tricks. Thanks for trying mine!
I have two more but I am trying to improve my basketball themed one, the balls don't land on the buttons well enough, so I had to add cheats to get it to work!
Here is the other if you feel like trying it.
JAZ's Funhouse of Doom, ooooh aaaaah, Thanks!http://steamcommunity.com/sharedfiles/filedetails/?id=73436939
I have been creating mazes that I find to be different and enjoyable.
http://steamcommunity.com/sharedfiles/filedetails/?id=73864297
They use the actual DooM textures, sounds, and levels, and don't use any Portal 2 textures*, so you can't get more different than that. The second level is the most funny, but the first is the most different (since it has no "puzzles").
They are also good for people like silent_trigger, who like mazes.
* OK, technically I used the moon ground texture for the ground of the 3D skybox, but I don't think that counts.
http://steamcommunity.com/sharedfiles/filedetails/?id=74381508
silent_trigger completed test chamber five, chose that one because it seemed medium in difficulty from the screenshot.
Made some improvements to one of my maps:
BASKETBALL AND GOO JAZ'S FUNHOUSE 2 V2
Possible to complete without portals, but hard. Of course cheating is a sports tradition! Get a good seat for the "after show".
http://steamcommunity.com/sharedfiles/filedetails/?id=76863181
I've spent a lot of time indexing all of the GLaDOS sound clips in the game, filtering out the ones that are noticeably plot- or co-op-specific and sorting them into categories such as intros, ad hoc insults, demotivators, contempt reactions, and such on. Based on this work I think I've been able to integrate her into this map in a way that doesn't sound forced or out-of-place.
Breaking and Entering
http://steamcommunity.com/sharedfiles/filedetails/?id=76582046
The actual puzzle is not especially complex; this is largely a trial run I used for learning how to make GLaDOS speak, achieve a number of dynamic effects, and refining techniques for making "destroyed" test chambers.
I must be missing something on the other map, couldn't complete it. Liked the entrance chamber alot. Need a little hint on which direction to head in the main one.
Don't forget to try any or all of my 3 maps. If you want to be critical, tell me how the Basketball one is. Is it too glitchy to be fun?
http://steamcommunity.com/sharedfiles/filedetails/?id=76863181
I think my other two are better. I will definitely play anyones that comments on mine.
http://steamcommunity.com/sharedfiles/filedetails/?id=75357362