List of Workshop Bugs/Issues [with fixes where available]
It is actually rather nice to have Workshop support for Age of Empires II HD, but a couple of bugs and issues have been getting on my nerves. It was not major stuff at first so I just lived with it ... until I realized that my submissions were not being updated despite getting "upload successful”. There I was applying hotfixes and improvements to my maps - but everyone was still receiving the original!
So I decided it was about time to compile a list of all the things that are not working correctly in and around the workshop. Fixes and workarounds are included where available. A lot of the fixes and workarounds are not ideal and may not always work!
- "Publish error 16", when trying to upload larger files, for example soundtracks or textures.
[fix - error 16 is a connection timeout, try again until it is successful – it might be a good idea to try during times when Steam is being less used. Another thing to try is to open the uploader from inside the scenario editor instead of from the main screen. A non-ideal solution is to reduce the file size - for example if you are uploading soundtracks. You can also split the mod into multiple Workshop items to reduce the overal filesize without a loss of quality.]
- Certain file types, for example .rms, are not visible in the uploader
[fix - type the filename of the item you wish to upload and then select it from the dropdown list.]
- The name of the modfile associated with the Workshop item does not change name when you rename the Workshop item. Result: "publish error 9" when trying to update the file.
[fix - rename the Workshop item so that they have exactly the same name, then update. (NOTE - even though the update may appear to be successful - often the original file is still the one in the Workshop instead of the new version - see next point!) If the modfile is missing from the mods folder, subscribe and start a game to get it.]
- Despite an update appearing to have been completed successfully, in most cases the original file is still included instead of the updated version
[fix – unknown, unless you want to make a new Workshop submission with the updated version. Occasionally updates are completely sucessfull, but so far I have not been able to work out why or how.]
- In some cases, verifying the integrity of the game cache after unsubscribing may not restore all of the original textures/graphics.
[fix - manually delete the files or the folder (usually the slp folder) containing them and verify again. To find out which files are affected, open the modfile of the associated mod - it is just an archive without an extension so extraction programs should open it. Renaming it to a .zip and then opening it also works.]
- In some cases mods may not load/extract fully.
[fix - do not cancel the introduction video and start the game multiple times if necessary (does not always work)]
- If you are subscribed to more than 30 items, new subscriptions will not be downloaded.
[fix - unsubscribe from scenarios and maps - these will remain in their respective folders even if you verify the game cache after unsubscribing - just back them up if you attempt a full reinstall]
- If you are experiencing subscription errors, it may help to clean out your mods folder, because the files stay in there even after you unsubscribe. It's ok to delete them all, because the ones you are subscribed to will redownloaded next time you start the game.
- If you are subscribed to a mod that changes, rather than ads to, existing files (for example, any terrain mod), verifying the game cache will restore the original game files, despite the fact that you are subscribed. An easy way to restore what you are subscribed to is to remove the associated file from the mods folder - the mod will then be reapplied next time you start the game.
- Similarly to the previous point: If a patch or dlc is installed, it may alter files from mods you are subscribed to (not maps and scenarios, but any mods that replace rather than add files are at risk).
[fix - delete the associated archive in the "mods" folder and load up the game, letting the intro video run. If this does not work, unsubscribe from the mod (and delete the archive file to be sure it's reloaded), and verify your game cache. After a new subscription the mod 'will be back again'.]
- The Workshop occasionally "resets" itself to an earlier state, with the result that recent mods no longer appear on any of the lists (most popular, most recent etc.) nor in search results, despite still being set to "public".
[fix - if you notice that this has happened to your item, change the visibility to private and then back to public. Also try clicking on a direct link to the workshop item to restore visibility.]
- During such Workshop "resets" a number of ratings and subscribers may sometimes be lost.
- The search filter "A.i" does not correspond with the tag "Ai" given by the in-game uploader. As a result, custom AIs are hard to find.
[fix - once you manage to find an AI script, click on the tag Ai to display the others. Also, take a look at the collection "All mods with the tag: "Ai""]
If you notice any other Workshop-related issues please share them and I will update the list.
Last edited by Zetnus
Mar 9 @ 3:43am