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Rapportera problem med översättningen
2) Atmosphere. Left 4 Dead had it, L4D2 doesn't. It suffers for it.
3) More firearms, if proper niches can be found for them. Or at least the ability to add them to custom campaigns.
4) Versus matchmaking and an extended server choosing system.
5) ADS as a cosmetic feature. Because it feels good.
Left 4 Dead 2 still has a thriving aftermarket community, and I fully expect it to continue even after L4D3 comes out, so long as Valve doesn't pull another game-killing stunt like they did to L4D (which quite frankly, they did a less than stellar job of). Addon ports would be fine by me, because then I could use them at my leisure. It might be interesting to see those campaings through a new game engine.
(Yeah, I'm a bit of a purist, but I feel Left 4 Dead is a game worthy of being purist about.)
1. More Guns, if possible (y'know, the "Number 4 Request of Gideon The Judge)
2. L4D2's Vpks to be ported over to L4D3. (To simplify the transfer of favourite add-on survivors, infected, weapons, maps, etc)Same goes for Every Map from L4D1 & L4D2!
3. A new type of boss battle, like fighting Killing Floor's "The Patriarch", alongside existing Tank and Witch fights!
4. Survivors able to carry a Primary Weapon, Sidearm, Melee Weapon, Grenade, Backpack item (Healthkit, defib, special ammo, etc.), pills/adrenaline, all At The Same Time.
What's your opinion on the matter?