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Сообщить о проблеме с переводом
http://steamcommunity.com/workshop/discussions/-1/864957912641907875/?appid=550
Nice suggestion! Added!
Mods of any sort, workshop or otherwise, DO NOT work on Official Dedicated servers. It'd be nice if the officially-supported workshop mods worked on official servers too, alongside non-official servers.
It's not like this would allow annoying server mods like people complained about when I made a thread about this. All it'd do is let people use their custom skins/models/UIs/etc. anywhere, instead of being forced to leave and search for a third-party or local server. Being forced to leave because all of your fun mods that spice things up a bit without affecting anyone else don't work is annoying as hell, especially late at night when 90% of online servers are official.
I'm honestly not sure why this wasn't fixed already. I've heard that it's due to kinks in the process and future workshop plans, but there's been 4 years or so to fix it, workshop or not.
http://steamcommunity.com/workshop/discussions/-1/864957183166738408/?appid=550
Examples:
- Add-ons that would make all textures in level transparent, this way you would be able to see your enemies through walls.
- Add-ons that would make cover all infected with red texture, this way your enemies would become easy to spot.
- Add-ons that would delete boomer puke from your screen
- etc.
This kind of add-ons would ruin versus games entirely. Some people play only on official servers only because they are protected from this kinds of gamebracking add-ons.
@FGSFDS
Your second suggestion added.
Thanks to [UCSC] DannBo, Driver, ★ gH0sTy ★.
And another one by me - "All add-ons turned on again after each new subscribtion"
Custom Campaign select screen:
- Show all installed custom campaigns, not just the ones that support the current mode.
- Disable list items for campaigns that don't support the current mode, and sort them to the bottom of the list.
- Fixed some uninitialized text fields when no campaign is selected.
- Moved an informational string so it doesn't overlap the campaign list.
Workshop Publishing Tool:
- Removed the file count from the download progress bar to avoid confusion when stale meta-data indicates there are more files than actually exist.
- Don't show the download progress bar if no valid files were found.
- Fixed the "Failed to write file chunk…" error message not correctly showing the number of bytes written.
So one more problem gone (Issues with Custom Campaign select screen)!
Dude, I can't agree with you more. I was HOPING they would when I heard this was coming. It's kinda a face-slappers that it doesn't.
"Sure, we support your mods. Just... not on OUR servers- here's a quaint workshop for you". Lol!
It was done for the reason, as I said earlier.
But yes, i agree that now, with release of Workshop, they should create some kind of protection from "bad" add-ons, which would not interfere with all other addons.