STORE COMMUNITY ABOUT SUPPORT
Is this possible?
So I was thinking last night after getting into a fight with a bear (In game) after seeing the lacerations left on my characters bicep, "Why not have bleeding damage?" Perhaps, slowly lose life over a set amount of time which can be stopped by use of a bandage. But why stop there? Why not have bladed weapons like swords and daggers and arrows, animal claws/bites ect. cause bleed damage occasionally? Then I was thinking, well if you can bleed you can also bruise, so maybe blunt weapons like maces and war hammers cause bruising, which would give a small penalty to fatigue. Axes could have the chance to apply bleeding and/or bruising. The only problem is, I am a complete beginner when it comes to creation kit. So I'd need plenty of help and advice on this topic.
Last edited by Baking Soda; Nov 20, 2012 @ 9:10pm
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