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Community maps. For science.
Welcome to Aperture Laboratories, home of the Perpetual Testing Initiative. Easily create, share and play test chambers authored by and for the Portal 2 community. Do your part! Contribute to Science!
Sep 2, 2012 @ 7:38am
advertize all tests here single and co-op
example on here
Sep 2, 2012 @ 7:39am
here are basics
but super hard
Sep 2, 2012 @ 7:56am
here's my best map it's medium difficulty
Sep 2, 2012 @ 8:33am
I recently started making some maps. Here is a multiplayer one.
Paraturtle <(Princess Luna)>
Sep 2, 2012 @ 1:52pm
My first Test Chamber! It's Single-Player, and I hope you find it enjoyable and difficult!
Sep 4, 2012 @ 10:45am
the map pack exclusives has been published now because it has enough maps
Sep 6, 2012 @ 12:13pm
A former map that has been brought back to life. Thanks to the SNAFU involving the antlines, I had to reproduce this map from scratch. But here it is again, ready to go. If you missed this one the first time you'll want to give it a try. It's one of my best.
Sep 6, 2012 @ 12:32pm
oh cool map
Sep 6, 2012 @ 2:54pm
There is still maybe some bypass after i test them.they are all solvable, almost zero rating exept me, i put a lots of hours in every one of them.I did a screte room with a hint write on the wall of Test no 1 and some hidden light art in some of the test for players who like to explore.
please give it a try and leave some comments.
Sep 7, 2012 @ 3:45am
some freaky map, I think it's rather hard - you have to reuse your stuff often and sometimes you have to seek / look carefully
a VERY hard map with white gel as main theme, you have to be very creative with the gel!
very mindtwisting... just for the ones which like competition :>
feel free to check out my other puzzles if you like challenging maps where you need to think outside the box
keep calm and continue testing!
Sep 7, 2012 @ 7:51am
safety comes first
Sep 7, 2012 @ 3:44pm
Here's a medium coop map, try it please, i'm not sure it's working properly. Thanks!
Sep 7, 2012 @ 4:34pm
I made a interesting map thats different
Sep 8, 2012 @ 11:37am
My series of Companion Cube maps.
Episodes V - The Betrayal, is now ready; complete with time delay and repeating triggers.
Sep 8, 2012 @ 9:35pm
I recently started making maps again. I enjoy making maps with more logic gates than actual test difficulty, so this map is fairly simple with some good logic including a 3 digit combonation lock that resets. Please play and comment, and enjoy.
Here is a much more simple lock, but it is a 5 digit making it harder to solve; and if you get this one wrong it doesn't reset. You face the firing sqwad.
Sep 8, 2012 @ 11:55pm
do you have the bee mod because i got it yesterday
Per page: 15
Sep 2, 2012 @ 7:38am
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