Steam Greenlight
Shitty Waifu Oct 2, 2013 @ 5:16am
Vote on Greenlight items/Games
Hello, how do i vote on Greenlight again. Havent done this for a while, so if anyone could tell how, i would be glad for the help.
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Showing 1-15 of 20 comments
[GLP]Neuspiel Oct 2, 2013 @ 5:20am 
no i don´t help
Shitty Waifu Oct 2, 2013 @ 5:21am 
C0untzer0 Oct 2, 2013 @ 5:26am 
Click on one of the games in your queue, and where it says "Would you buy this game" you click on either yes or no, depending on whether you would buy that game.
Gorlom[Swe] Oct 2, 2013 @ 5:40am 
Do not treat this like facebook or youtube. answer the question asked.
Go to Community third tag on the upper bar from left side scroll down to greenlight klick it
there klick on a game picture and a bar asks you if you would buy this game yes no you decide and press on the right side next gl
Eagleheart8 Oct 7, 2013 @ 3:36am 
Damn! I just created my concept, I never knew the question is would you BUY this game...
I was thinking to make most of it free, just have some extra levels for money. I was hoping the question people would respond to is "Do you like this game idea?". "Would you buy it?" is something totally different...
Last edited by Eagleheart8; Oct 7, 2013 @ 4:56am
Skoardy Oct 7, 2013 @ 4:55am 
Originally posted by andreim44:
Damn! I just created my concept, I never knew the question is would you BUY this game...
Not a good idea to segue a plug for your game in the forums. Apart from it coming off as obvious and awkward, if every dev on Greenlight felt they should do the same, the forum would be a mess.
Eagleheart8 Oct 7, 2013 @ 4:56am 
Fair point; link removed. But my comment stays.
C0untzer0 Oct 7, 2013 @ 5:02am 
I never back any free-to-play games. Either they're planning some nasty way to take your money or they're not going to commit enough to making the game work.

If your boiler was leaking, would you want the plumber who
  • A: you have to pay, but who loses money for each half-hour he doesn't show.
  • B: you don't have to pay, but he has a day job and family commitments.
Eagleheart8 Oct 7, 2013 @ 5:07am 
If it makes you feel better, consider it a demo version, and you pay for the full version. Personally, I would NOT buy a game I don't get to play before buying. Might be because I'm from a poor country, but still I expect to know what I'm getting beforehead. And I was trying to emphasise that I wanted an opinion about the IDEA, the CONCEPT, not if I could make money out of it. And I thought that was what greenlight concept was about. emphasise on concept.
C0untzer0 Oct 7, 2013 @ 5:11am 
Originally posted by andreim44:
If it makes you feel better, consider it a demo version, and you pay for the full version.
That's a much better way of doing things.
Eagleheart8 Oct 7, 2013 @ 5:15am 
Well. I'm totally new to the business part of games. From my point of view, demo from played version and free game with payable extra content is the same thing. It"s probably not, I know. I really have a lot to learn on this topic. I'm just a programmer.
C0untzer0 Oct 7, 2013 @ 5:18am 
It's all psychological. People think less of something they're given for free than if they paid for the exact same thing, If you have something which costs a dollar, and give somebody a 99% discount, they'd be happier than if you charge them a penny.

People are strange.
Eagleheart8 Oct 7, 2013 @ 5:20am 
Oh God yes they are. And I can totally agree with that example...
anyway, I was still hoping just my game idea would get analysed, not it's selling potential. But ok, that's what steam cares about, and that's what ultimately matters, I get it...just not agree with it :D
C0untzer0 Oct 7, 2013 @ 5:51am 
As I said on the actual concept page, I like it and hope it does well for you. It's the sort of thing I'd happily buy for the price of a sandwich. Obviously if you can find an artist, and maybe an accountant too, then you can focus on what you're good at.
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Date Posted: Oct 2, 2013 @ 5:16am
Posts: 20