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I don't know. Some of the green light crap is really bad.
And you're aware that Greenlight games are not "on Steam" and can't be bought through Steam as long as they don't get greenlit. Your complaint doesn't really have anything to do with Greenlight.
While people are saying it's just like the non-indie games - this is exactly the point. When the non-indie games do it - at least you realise there'll be some kinda game at the end of the problem period - when it happens on greenlight, you just don't know.
Also it just seems to be opening the door for a bunch of people with an idea to make some money without actually producing anything yet - this is a huge slippery slope.
I really think being able to crowd fund was QUITE enough of a step up for indie game developers. This is just allowing all the trash through as well as real developers.
The computer games industry is really digging itself a hole with all the awful crap being released in recent years/months and then advertised as if it were awesome.
Surely most people have at least a few games in their steam they just plainly wish they hadn't bought ?
You're stacking the deck to make a point against Greenlight that simply doesn't exist and obviously, despite all that, isn't a problem with Greenlight but unscrupulous devs (and apparently buying into hype - which all of a sudden is a new problem and also the fault of Greenlight).
All other games, including games released through Greenlight so far I'm glad I bought (although I haven't had time yet to play some of them [but only non-Greenlight]).
This...and although this is not necessarily a "greenlight" problem, this whole "indie-self publish-crowd sourcing-early release" phenomenon is creating plenty of crap games. And although this problem exists with fully published releases by big companies, there are usually reviews associated with those releases. This "indie" scene thing sorely needs a review process.
I think perhaps the biggest problem with greenlight is that the ideas are actually very good. some of the concepts are things i wish we could see more often; Secrets of Grindea, anyone? unfortunately, these concepts just don't get off the ground in a complete, playable fashion.
All the issues being raised in this thread are dev-centric and nothing to do with Greenlight.