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Better Games
I feel that games are starting to get worse and worse and quality but quanity is being abstrained. And the prices seem to get higher and higher.
Last edited by ITellMyselfSecrets; Jul 6, 2013 @ 9:36pm
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Showing 1-15 of 37 comments
wilco64256 May 30, 2013 @ 6:32pm 
Abstrained?
Gorlom[Swe] May 30, 2013 @ 6:32pm 
In general or just on Greenlight?

If in general its because of nostalgia. Everyrthing was allways better in the old days, just ask any old person.

If on greenlight it is because greenlight is the gatekeeper and earliest quality control. Noone checks the games before they appear on Greenlight as they are submitted directly by the developers and are instantly show to us users.
In general i guess.
PicaTuis Mathaus May 30, 2013 @ 8:27pm 
yep
Kuehnau May 30, 2013 @ 8:58pm 
Originally posted by Zazxavaxk:
I feel that games are starting to get worse and worse and quality but quanity is being abstrained.


Ugh, tell me about it, I have seen some horrible garbage come on Steam lately. Valve really needs to start having some sort of standard for quality.

I think nostalgia itself is ruining games, like seriously. People keep coming out with this pixelated garbage because it's the current "in" thing and I am sick of it. I don't have what I am using now so I can play something that looked like it came out in the 1980's.

It's lazy, that's what it is. If these came out in their correct time, they would have been amazing, now they are just lazy, half ♥♥♥♥♥, re-cooked ideas that play up on the whole nostalgia concept.
Magga May 31, 2013 @ 3:37am 
Ok I share your opinion, but isn´t it cute to see (sometimes) an old nostalgic gameconcept. This old games which you play like hell in your childhood? Although there is a huge wave with this pixelgames these days, under a few titels of garbage there might be a little sweet treasure :)
Kuehnau May 31, 2013 @ 4:10am 
Originally posted by Magga:
Ok I share your opinion, but isn´t it cute to see (sometimes) an old nostalgic gameconcept. This old games which you play like hell in your childhood? Although there is a huge wave with this pixelgames these days, under a few titels of garbage there might be a little sweet treasure :)

I don't know what you mean by "cute".

I find a lot of it garbage, undeserving of attention.

There are a lot of "hardcore" games out there, both in the indie scene and in the AAA developers scene that are just jokes.

Hard games for me growing up were a direct result of:

A.) Bad Controls, Poor Programming or limitations of hardware

or

B.) Well thought out game design

Games like Mega Man, Ghosts N' Goblins and more, were hard, but for a different reason. A lot of these games could be played as a purely action based arcade quality game, but under it's the hood, it had a strange sort of strategy to them. Enemies were presented in waves, there was timing and given enough practice, it was just as much as like playing chess and deciding on what move to make as it was an action platformer.

What do we get these days? Games with an artificial sense of difficulty by simply making enemies bullet sponges, throwing a million enemies at you all at once, or imposing weird, strict rules or regulations, that don't make any sense, even in a video game format.

Cave story was a good, well thought out, indie title, with wonderful pixel based art work. I got no problem with titles like that. They polished it until it was a gleaming gem. But a lot of the indie titles I see are just half hearted, half ♥♥♥♥♥ money grabs that lack any sort of real thought or work.

I guess I am becoming more and more biased towards Indie Developers as time goes on. It used to be you could only expect the highest quality from an indie game, these days, it's becoming quite the opposite and when you complain about it, right away people jump your ♥♥♥♥, giving them excuses like lack of a team, budget or experience. If that were the case, then why were other indie games, especially ones done by one man, done so much better? It's an excuse and that's all it is.
Last edited by Kuehnau; May 31, 2013 @ 4:11am
Resolute May 31, 2013 @ 7:04am 
I must admit I spent 3 hours the other day playing Organ Trail and having fun but yes in general they need to keep the 'retro' 'pixelated' crap off Steam.
2-StrokE SmokE May 31, 2013 @ 8:30am 
"(conkers bad fur day N64) best deathmatch/multiplayer"
and roadrash 64 was excellent!
Call of Duty is one huge of example of current garbage
More or less the amount of good games coming out soon is quite low and even worse is the price. It takes $5 to make the disk and the box to hold it and yet stores sell them for $60
Skoardy Jul 5, 2013 @ 1:56pm 
Originally posted by Zazxavaxk:
More or less the amount of good games coming out soon is quite low and even worse is the price. It takes $5 to make the disk and the box to hold it and yet stores sell them for $60
Yeah, it's almost as if they want to pay all those programmers, artists, musicians, designers and other support staff for the years of work they put into creating the game ...and make a profit! The greedy sods!
Originally posted by Skoardy:
Originally posted by Zazxavaxk:
More or less the amount of good games coming out soon is quite low and even worse is the price. It takes $5 to make the disk and the box to hold it and yet stores sell them for $60
Yeah, it's almost as if they want to pay all those programmers, artists, musicians, designers and other support staff for the years of work they put into creating the game ...and make a profit! The greedy sods!
Its not much pay if they just reskin and
retexture the game before and make it seem new.
Skoardy Jul 5, 2013 @ 2:05pm 
Which games would that be, then?
C0untzer0 Jul 5, 2013 @ 2:19pm 
Originally posted by Zazxavaxk:
More or less the amount of good games coming out soon is quite low and even worse is the price. It takes $5 to make the disk and the box to hold it and yet stores sell them for $60
After the boxes magically transport themselves to their destination on a rainbow, the shopkeepers happily take no money, as they have no bills themselves, and nothing ever gets taxed.
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Date Posted: May 30, 2013 @ 6:27pm
Posts: 37