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Los Pollos Wombatos Feb 9, 2013 @ 2:10pm
Best Programming Language/Software for a 2D Platformer/RPG?
Just wondering
Showing 1-9 of 9 comments
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Skoardy Feb 9, 2013 @ 2:14pm 
Probably depends on your talent/experience and a better idea of what you're after.
Los Pollos Wombatos Feb 9, 2013 @ 2:21pm 
Originally posted by Skoardy:
Probably depends on your talent/experience and a better idea of what you're after.
Never used any programming software before.
Thinking of trying to make something like Super Meat Boy.
And i'd only do this for my enjoyment.
wilco64256 Feb 9, 2013 @ 2:31pm 
Never used any software for programming assistance or never had any programming experience of any kind at all?
C0untzer0 Feb 9, 2013 @ 2:44pm 
Start with Game maker. It's built exactly for your situation, and has a massive following which is happy to give help and advice.
http://store.steampowered.com/app/214850
AusSkiller Feb 9, 2013 @ 5:31pm 
IMO the best language for any game is C++, however that is not taking into account the programmer, C++ is a really complex beast and while it offers the best performance, efficiency and power it requires a lot of learning and experience before it can be properly applied to games. Since you do not have the experience and probably aren't going to want to spend years learning C++ and gaining experience because you are only doing it for your enjoyment, I'd have to agree with C0untzer0's recommendation, Game Maker is probably the quickest and easiest software to use for a platformer, there's also RPG Maker which is similar but is geared heavily towards making RPGs (in particular SNES era JRPGs).

If you do want to get stuck into the programming a bit more there's also Unity3D (it can also do 2D) which seems to be a very good game engine with a free license, I haven't used it myself but I've heard a lot of very good things about it and games made with it can be of pretty high quality. It uses C# which is similar to C++ but is easier to learn and use at a cost of some speed, efficiency and power, but TBH you aren't going to need those in a platformer these days anyway.
Los Pollos Wombatos Feb 9, 2013 @ 8:05pm 
Great! Thanks for the feedback - looking into GameMaker and Unity3D
C0untzer0 Feb 10, 2013 @ 3:44am 
Originally posted by TheFlyingWombat:
Never used any programming software before.
Thinking of trying to make something like Super Meat Boy.
And i'd only do this for my enjoyment.
Unity might be a bit more power than you need, but never a bad thing to learn...
I'd also suggest going to Amazon and ordering some books.
I really enjoyed (and teach from) "The Game Maker's apprentice", which is all about 2d games in GM, "the Game Maker's Companion" specialises in platformers, there are a lot more modern choices.
linux Feb 10, 2013 @ 3:50pm 
go construct 2, its the easier, and very intuitive high level programming, Its free on steam
Gorlom[Swe] Feb 10, 2013 @ 4:46pm 
Originally posted by Bleed:
go construct 2, its the easier, and very intuitive high level programming, Its free on steam
Just be aware that you are not allowed to sell the game you make in the free version. I'm not sure if you can upgrade or how that works. might want to figure that out before you start tinkering with it :)
Would suck if you make this awesome game then aren't allowed to resell it and need to remake it all over again after buying the commersial version.
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Date Posted: Feb 9, 2013 @ 2:10pm
Posts: 9