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Сообщить о проблеме с переводом
Quote:
How do I get access to Steamworks?
To get access to the Steamworks SDK, you need to go through Steam Greenlight and get your game accepted for distribution on Steam. All of our publicly available information is located here. If you have further questions you can contact steamworks@valvesoftware.com
My game is in early development stages, don’t I need to plan for the SDK integration now?
The Steamworks SDK is easy to integrate, so you can wait until your game is further along in the development cycle before worrying about it.
Do you take XNA, Flash or Adobe Air games?
Yes, we accept all three types on Steam. Flash games need to be wrapped so that they launch from a stand-alone executable.
What language is the Steamworks API available in?
The Steamworks API is written in C++.
Do you have a .NET or Actionscript wrapper?
We do not have any wrappers available as part of the SDK.
Do you have a DRM solution for .NET, Flash and Adobe Air?
We currently do not have a way to DRM these titles.
What engines does Steamworks support?
Steamworks is written in C++ and can be integrated into any engine. Currently, no wrappers are provided for languages other than C++. There are no specific engine requirements for submitting your game to Steam or using Steamworks.
Most informative post.
Ever heard of Qt? Makes UI development in C++ very very easy.
I'd probably recommend Unity if you haven't started yet.