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Users shouldnt be doing this striving for some reward or be rewarded for doing it haphazardly.
The badge would become the goal for some rather than getting good games onto steam.
It is an idea that sounds cool at first but when you think it through you realize it is a very very very bad idea. It looks like and I'm hoping that "ba!" realized that after reading "lukep"'s response. I urge you to think it through a bit more and consider all the possible concequences of such a thing before thinking it is good because it sounds cool.
Shouldn't it rather being for buying Greenlit games in that case? I don't see how that would screw up the system.
@C0untzer0 good point.
I guess I should have made that cleared by quoting or including his name somewhere. my bad.
It could possibly be 'awarded' to people from dev's who get published. They could 'give' the badge to people who have contributed positively to the game process through comments or voting?
I saw the badge as a thing that could show valued people in the community. Who take time out to help out.
I think they do similar thing in TF2 with people that help out on their Wiki page?
If there was someway to encourage voters to vote (upvote or downvote) for more than just their favorate game and actually give a chance for users to look at other games, I am not sure if that is so bad. I am also for new voters(provided they follow the rules). If that means some sort of montary reward, who knows.
Badges however, seem to be kinda uncommon. Steams gives out a badges for how long you have been on Steam and if you have participated during a winter/summer. A Greenlight badge would sort of stand out. This badge would likely attract people for the badge rather than participation. If the badge is too easy to get, there will be a flood of people voting just enough to get that badge. If the badge is too hard to get, there will be flood of complants saying that the badge is too hard to get. I think badges are an unreasonable reward.
If, and this a big IF, there was some sort of montary reward, I would consider using the coupon method. If a member of Steam votes for 15 games a month, that member earns a checkmark. Only one checkmark can be earned per month. Members can not trade checkmarks and can not be viewed by other members. After four checkmarks, they can trade the checkmarks for random discounted game coupons. This idea borrows from the coal system two christmas's ago.
Of course, I am toying around with ideas and I aware of some the inherent flaws. Some I can defend for, others I am not sure. I'm thinking about what to with people who have already voted for every game.
Worse still, if the person is intrinsically motivated - for example they're doing a good job because they enjoy it or because they're proud of doing a good job - continuing to feed them cookies will cause them to lose their intrinsic motivation and start "just doing it for the moolah".
You know what might be nice? If people who voted for a game to be Greenlit got a small discount on it when it's actually released. Shouldn't encourage fraudulent upvoting because, presumably, people aren't going to be interested in a discount on games that they don't want anyway...
Uh, no. Read my post again.