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Trouble With Testing Item
I created a new bat for the scout in Blender (using obj format), UV wrapped it, and compiled it with itemtest (source sdk), only to see that my model was too small on the test server- couldn't see it at all. I then resized the bat in blender to fit the sized of the scout model I imported and then exported the bat again, compiled it, but when I went to test it, I got a bit ERROR sign above my head on the test server, even though the model loaded perfectly in HLMV (half- life model viewer). Why is this happening??? Is it because I made the stem (holding place) of the bat a little too thick? I tried importing it through the new import tool (beta), but tf2 crashed as soon as I clicked "preview". Can anyone help???
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