Български (Bulgarian) čeština (Czech) Dansk (Danish) Nederlands (Dutch) Suomi (Finnish) Français (French) Deutsch (German) Ελληνικά (Greek) Magyar (Hungarian) Italiano (Italian) 日本語 (Japanese) 한국어 (Korean) Norsk (Norwegian) Polski (Polish) Português (Portuguese) Português-Brasil (Portuguese-Brazil) Română (Romanian) Русский (Russian) 简体中文 (Simplified Chinese) Español (Spanish) Svenska (Swedish) 繁體中文 (Traditional Chinese) ไทย (Thai) Türkçe (Turkish) Українська (Ukrainian) Help us translate Steam
Turn-Based or Action RPG?
Hi, I was thinking of creating an RPG, and was stuck between either creating an Action RPG or a Turn-Based, or "Classic" RPG. For those of you who don't know, the diffrence between these types of games is mainly the combat. In a Turn-Based, you attack the enemy, then the enemy attacks you, and you also tell your companions (If any) what to do. In an Action, like Skyrim, you attack the enemy in real time, and your companions (If any) will attack without you telling them. I personally enjoy both vareties equally, however I wanted to know which the community preferes. Also please tell me why you would prefer one over the other. Any feedback is apperciated.