Portal 2
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Jade Emperor XII 19 2012 年 12 月 29 日 下午 9:47
My Collection of Test Chamber Maps
I'm posting to showcase my collection of maps in here, and I'm really grateful to you people who have played, gave me constructive feedbacks/criticisms and rated most of my maps. Thanks! =D

I have spent many hours to design and test play them myself, but I always believe that my maps have flaws that I overlooked. Do take a look at my Workshop, try them out, rate them, and feedback to me. I accept constructive criticism but there's no need for vulgarities, I will just ignore them at most =)

I will also post my designs in here individually to give more details about them and why I created them and how my ideas come about. Latest release and highly recommended maps will be updated in this first post.

http://steamcommunity.com/profiles/76561198068621495/myworkshopfiles/

Latest Map Collection Series

http://steamcommunity.com/sharedfiles/filedetails/?id=126183809

Latest Map Design

http://steamcommunity.com/sharedfiles/filedetails/?id=1198783925

Highest Rating

http://steamcommunity.com/sharedfiles/filedetails/?id=118036752
http://steamcommunity.com/sharedfiles/filedetails/?id=119185275

Portal 2 Custom Maps on YouTube!

https://www.youtube.com/playlist?list=PLLJ63_92RsDC2jCb27mQS5j5kvh4pT3y3
最后由 Jade Emperor XII 编辑于; 2017 年 11 月 11 日 下午 8:59
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Jade Emperor XII 19 2012 年 12 月 29 日 下午 9:52 
*Update: This map is now part of my collection called "The Companion Cube Test Series".*

This is my first-ever design. Because this was my first design, I started it out big and put many items in there to the point that I have reached maximum item limit. And after getting a few feedbacks that my design is too extreme (Yes I myself admit it is) I have removed redundant items and re-decorate it. Still is big but it's much more portal-friendly now.

http://steamcommunity.com/sharedfiles/filedetails/?id=115645740
最后由 Jade Emperor XII 编辑于; 2013 年 2 月 10 日 上午 5:42
Jade Emperor XII 19 2012 年 12 月 29 日 下午 9:56 
*Update: This map is now part of my collection called "The Companion Cube Test Series".*

This is my second map design. After realizing the mistakes I did in my first design, I decided to make things right. I have designed smaller chambers by separating them section by section. It goes downwards and then comes back up to the top so that it will end from where you started in.

http://steamcommunity.com/sharedfiles/filedetails/?id=115904248
最后由 Jade Emperor XII 编辑于; 2013 年 2 月 10 日 上午 5:44
Jade Emperor XII 19 2012 年 12 月 29 日 下午 10:00 
After test-playing my earlier designs a few more tries, I decided to design one that consist of just one chamber. Yes. Everything compacted into that one chamber. Even more portal-friendly now that I have found out and learned a few more tricks myself.

http://steamcommunity.com/sharedfiles/filedetails/?id=116508938
最后由 Jade Emperor XII 编辑于; 2012 年 12 月 30 日 上午 12:22
Jade Emperor XII 19 2012 年 12 月 29 日 下午 10:07 
*Update: This map is now part of my collection called "The Companion Cube Test Series".*

This design was started out as an empty test chamber initially as I was staring blankly at it, doodling with the items for fun. Then suddenly I had an idea. I thought to myself "Why not design a Gel-themed maps for this?" So I get to work designing it, with ideas coming in fast and furious into my brain, and I was really happy with the outcome after I test played it.

http://steamcommunity.com/sharedfiles/filedetails/?id=116712223
最后由 Jade Emperor XII 编辑于; 2013 年 2 月 10 日 上午 5:45
magician.144 10 2012 年 12 月 29 日 下午 10:28 
Nicely done. Thank you.
Jade Emperor XII 19 2012 年 12 月 29 日 下午 11:08 
Thanks =)

Do rate my designs and drop me some suggestions =)
Jade Emperor XII 19 2012 年 12 月 30 日 上午 3:15 
*Update: This map is now part of my collection called "The Companion Cube Test Series".*

After my Gel Challenge map was published, I was thinking of making a challenge using Faith Plates. Then an idea struck me. So I went to designed this map which you need to use Faith Plates, some quick thinking and jumping around.

http://steamcommunity.com/sharedfiles/filedetails/?id=116774327
最后由 Jade Emperor XII 编辑于; 2013 年 2 月 10 日 上午 5:45
Jade Emperor XII 19 2012 年 12 月 30 日 下午 8:50 
*Update: This map is now part of my collection called "The Companion Cube Test Series".*

I was exploring each of the item's unique usage and when I come across the Light Bridge. I was thinking to myself "How about designing a map that uses strictly only the Light Bridge?" And there I have it, another idea.

http://steamcommunity.com/sharedfiles/filedetails/?id=116930647
最后由 Jade Emperor XII 编辑于; 2013 年 2 月 10 日 上午 5:45
Jade Emperor XII 19 2012 年 12 月 31 日 上午 7:33 
This was build out of fun as a kind of stress relief. Very minimum thinking.

Happy New Year everyone!

http://steamcommunity.com/sharedfiles/filedetails/?id=117017525
Jade Emperor XII 19 2012 年 12 月 31 日 下午 8:30 
*Update: This map is now part of my collection called "The Companion Cube Test Series".*

I'm not sure why in the map editor it was called as Tractor Beam. But in Portal 2 story line it was known as Excursion Funnel, so I still prefer to called it the Excursion Funnel. I applied some of the same concept used in the Light Bridge Test map, did some adjusting here and there, and there I have it.

http://steamcommunity.com/sharedfiles/filedetails/?id=117151716
最后由 Jade Emperor XII 编辑于; 2013 年 2 月 10 日 上午 5:45
camerson1313 125 2013 年 1 月 1 日 上午 12:21 
I'll play every test on here and give feedback, but I also would like you to play some of mine. I have single player, coop, and 3 that are both. If you want a challenge, play my newest coop tests (I recommend confinement series). If you want easy ones, my collection tests should do.
Jade Emperor XII 19 2013 年 1 月 1 日 上午 12:32 
Thanks for the recommendation. I will try out them out.

Edit: I will try out your single player maps first. I'm still getting my friends to get onto Portal 2 to start playing the Co-op story line before playing the community co-op maps here.
最后由 Jade Emperor XII 编辑于; 2013 年 1 月 1 日 上午 12:51
Jade Emperor XII 19 2013 年 1 月 1 日 上午 12:39 
*Update: This map is now part of my collection called "The Companion Cube Test Series".*

I have seen many maps that uses Flip Panels as one of the many items that can help players complete the test. And then I was wondering to myself what will map be like if it relies only on Flip Panels? So here we are. A bit of jumping and precision skills does help clear this chamber. Enjoy =)

http://steamcommunity.com/sharedfiles/filedetails/?id=117190144
最后由 Jade Emperor XII 编辑于; 2013 年 2 月 10 日 上午 5:45
Jade Emperor XII 19 2013 年 1 月 3 日 下午 5:17 
I hadn't been designing any maps lately due to work commitments.. I will get back to it during the weekends.. Probably fine-tuning my existing designs or if I have any new ideas lol..
最后由 Jade Emperor XII 编辑于; 2013 年 1 月 3 日 下午 5:17
Jade Emperor XII 19 2013 年 1 月 4 日 上午 5:41 
I was busy at work, and while I was working, I had an idea of making Pedestal Buttons the theme for my latest map. We all used Pedestal Buttons in various chambers. So now let's see how simple or hard it can be, especially when you need to press 8 buttons to unlock the Exit.

http://steamcommunity.com/sharedfiles/filedetails/?id=118036752
最后由 Jade Emperor XII 编辑于; 2013 年 1 月 4 日 上午 5:42
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发帖日期: 2012 年 12 月 29 日 下午 9:47
回复数: 63