Originally posted by Hitman:It looks like most of these games are amaturish,with a studio of 10 or less...I suspect that steam is going to get a reputation of pushing out crap....yes or i could be just wrong?
Originally posted by Pnume:- The feedback players give is binary. Binary is cheap on useful information. I mean information that helps you determine if the game will sale or not. There is probably no perfect system but they should be more creative. A rating system maybe.- They should try to find what clues tell if the game will be successful. At first it is trial and error only but with time you can try to find some decent correlations. At firstt I would use a rating system weighted by the profile of the voter ( Buy a lot or very rarely, buy day one or 3 years later with a 75% discount etc...)- Screen the obvious trolls. They are a waste of time.
Originally posted by Pnume:@Erinduck:It is true that a lot of rater gives ridiculously high or low rating to game but not everybody. It makes things harder though. - A rating with a low spread (/5 or even /3) prevent this to some extent. - This bias makes average rating irrelevant. Median or rating Repartition are not affected so much by that kind of behavior.Another thing is that a lot of people vote out of sympathy. What greenlight needs is a way to screen them to some extent because their vote is meaningless. I expect they would end up a little bit above the middle rating.
Originally posted by Pnume:A binary system is certainly not MORE accurate. In the worst case it gives the same result.
Originally posted by Pnume:@ErinduckA binary system is certainly not MORE accurate. In the worst case it gives the same result.Having a more complex system give them in the end more information to make regressions and find correlations. Maybe nothing good would come out of it. Who knows. But More information is always better than less information. The load of work on the voters side is not increased by this or at least not significantly.People do vote out of sympathy. A lot of them. Just check the comments the voters makes on most pages. It leaves no doubt. This is speculation but I think this is the main reason why many greenlit games have been failure so far in term of sales. They were voted out of sympathy. Not great game people would buy right away but good enough for people to think that they deserved to be on steam anyway.