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Сообщить о проблеме с переводом
No they didn't. It was normally around 6 weeks between batches.
Just out of interest though, do you have a link to the '4 games every week' thing?
This is not an issue of greenlight needing to speed things up its about the developers finishing up incorporating steam functions into their work.
the main fault i see right now, is that some developers of greenlit games seem to dont care to communicate with us steam users that voted for them ,they dont give any info on when their game will be released and thats arrogant to me. so for sure its not valve's fault there, its lack of professionalism, but thats what indie is about i guess.
but they should consider that what they release is no skyrim or farcry or anything like that and thats what they compete with, so they should be humble at least.
so i suggest to all steam fellows before voting to check the developers ,if they care about the comments people leave and all that.
However, the average pace they're setting is 10 every six weeks. Any more than that is a bonus. When there's less than that, then you would actually be able to factually say that they slowed down.
Add to that a month and a half (roughly 45 days). That would put the next batch at around the first of June. Still half a month left, assuming they stick to the pace they have up until now. They could possibly wait a bit longer because of that extra batch of four.
So no it does not really seem to be "about time". :(