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Deadlines will be nearly impossible to add as there will allways be deleys, and considering Valves own attitude to deadlines and release dates it would be very hypocritical of them to force it upon others.
I would suggest thuroughly investigating a game before voting yes or buying Early Access to it.
I assume that if the dev walks off with your money you as a customer can petition Valve/Steam for a refund.
If an ETA is important to you, you could always try asking the developers in question. If the reply doesn't meet your standards or the dev doesn't feel they can nail a speculative date down, feel free to not purchase the game until it's finished.
Investment does not grant me access to their profits but allows me some return at a future date, in this case, a finished game.
Or Kellogs/Nestle/whatever when I buy cereal?
I would call what you describe a preorder, not an investment.
Apart from the puzzeling use of the word investor I totally agree with you that Early Access game devs benefit from communicating with their community and that they should do it as much as possible. But that is really up to each dev as it will be near impossible to enforce.
If I pay a farmer for an already produced bushel of apples then I have made a purchase.
Your definition of Investment is dead wrong. Just saying...