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Need a little help.
I’ve been working on some models for the tf2 workshop but I need help with texturing the models. The programs I use are blender and Gimp 2.8. What I need help with is this. I saw a tf2 speed texturing video and the guy selected a part of the layer and made it a separate layer. Also I saw him color an entire layer. The last thing I need help with is with blender itself. I understand how to work ambient occlusion but I want to know if there is a way to help with this. I baked a model a few days ago but parts of the model were just bare black. Is there a way to make these white like the rest of the bake or no. If you do know an answer to any of my questions please tell me and also include the buttons to press, I’m a newb when it comes to gimp.