Cities in Motion 2
 
New Maps, Scenarios, and Rules
Now you can create and share new rules, scenarios, and maps for your cities and vehicles. Tweak game values to increase bus capacity, create new objectives, or create entirely new custom city maps. Subscribe to other modifications made and shared by the community to expand your game.
Mochigai HHL-CO 2 Feb 10 @ 4:24am
Progressing Taigoku
I'm back at work on my Taigoku map, and am starting to worry that the map has too many cluttered networks as it stands. This is where I want constructive feedback on which direction I should put Taigoku. One major change I am considering is the complete removal of the tunnel highway system so that there will be room for subways as well as avoiding two different networks clashing with each other. Whatever else you guys want changed about Taigoku, I'm all open to the suggestions. I want to release a completed version of the map soon, but I also want it to be within everyone's approval as well.