Originally posted by AusSkiller: I can just play it when I feel like without feeling pressured into playing it every hour I can for that month to get value out of my subscription. I
Originally posted by C0untzer0:Been there, it does kill the fun and adventure of (eg EVE), In my experience.
Originally posted by AusSkiller:The only thing I ever want from MMOs is to not have to pay for monthly subscriptions or micro transactions, ideally I'd like a one time up front cost but obviously that's not that viable with server costs and all so what I'd like to see instead is the option for a subscription based on in-game time, something like $20 for 50 hours of game time seems fair as long as it doesn't expire in under a year. It may not be as good value as a monthly subscription for people who will play a lot (so keep the monthly subs too) but for people like me who don't just play the one game it means I know exactly how much game I'm getting for my money and I can just play it when I feel like without feeling pressured into playing it every hour I can for that month to get value out of my subscription. It would allow me to just play for a few hours in a month if I want and not feel like I'm getting ripped off.
Originally posted by GorlomSwe:what is "b2p"?
Originally posted by Shu-Woon:People who make their game f2p/p2p are either cashgrabbing or they're not confident their game is actually good.
Originally posted by PJ:a factory to produce thread for unique clothing.