Rising Storm/Red Orchestra 2 Multiplayer
 
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Dooer Apr 23 @ 12:56pm
Paratroopers maybe??
could the engine handle bigger maps and so on air figths and paratroopers?? would be very interesting to know that :D
Showing 1-14 of 14 comments
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ACQUA_NT Apr 27 @ 3:08am 
cool
serbianmasacre Apr 29 @ 2:25pm 
that would be a cool thing to add to the game
SassyTheSasquatch Jul 22 @ 9:43pm 
yes please
Lapis Jul 25 @ 4:56pm 
That's a fantastic idea, the ability to que up in a plane and all spawn together as para-troopers.
Dooer Jul 26 @ 4:38am 
ye or maybe humvees or lavs jumping out of an c17
Dooer Jul 26 @ 4:38am 
sorry wrong thread xD thought this was wargame :D
Artaxeus Aug 5 @ 3:51pm 
Its a good idea but it needs really huge wide maps otherwise mg's would shoot and kill before they reach to the ground.
Lapis Aug 5 @ 3:59pm 
Originally posted by Artaxeus:
Its a good idea but it needs really huge wide maps otherwise mg's would shoot and kill before they reach to the ground.
That's why you'd depend on your team to keep the MG's pinned down and surpressed.
Choosing dropzones that are out of the trajectory of mounted MG's would be pretty important too. I think in most cases it would be pretty hard to mount an MG and look up high enough to see paratroopers.
It could work, it would require lots of communication and teamwork though.
Dooer Aug 6 @ 4:31am 
the weather is important. The paratroopers could jump in fog or at night.
Lapis Aug 6 @ 9:09am 
Yeah, blinding baddies with smoke couldn't hurt either.
SassyTheSasquatch Aug 9 @ 1:40am 
normandy landing please
Dixon Her BUTT Aug 12 @ 12:13am 
Originally posted by SassyTheSasquatch:
normandy landing please
This
Dooer Aug 12 @ 2:50am 
red orchestra should be like planetside
Inventor of the Rock Aug 26 @ 1:55pm 
sorry to break your dreams but para troopers were only on the western front. as for the planes, that still a good idea but im sure the engi cant take that ♥♥♥♥
Showing 1-14 of 14 comments
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