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PC Gamer Article - Reporting mechanism for products on steam and the shift away from green light
To Valve,

I came across this pc-gamer article indicating that Steam will allow the consumer to report a product on its store page.

I agree with evolving greenlight into something that better serves both developers and consumers... yes it is onerous.

However, this reporting mechanism in of itself is concerning as it implies that there's a good possibility these sorts of problems especially malware may end up in your product listings.

I'll probably catch a lot of flak for saying this, but part of the reason I use steam to buy indie games is because I trust steam has adequately vetted the product before offering it on their site. I don't have to worry much about whether the game I purchased or tried out has malware or not.

Having this reporting mechanism as is, with said options "harmful" or "hate speech" does not give me confidence that indie products will be properly screened.

And if and when malware spreads through steam marketplace ... that may have a chilling effect on the purchase of indie games or games by not-well-known developers.

If I'm reading this development the wrong way, please tell me. And if that is the case, you may want to consider just building in the modality of "report this product" WITHOUT the options of why the consumer is reporting it, so explicitly outlined... because this generates the impression that whatever comes after greenlight is less safe for download... regardless of whether its true or not... that is the impression I have formed from the way this table is currently presented.

Last edited by Kim Jong Il [GWJ]; Mar 13, 2014 @ 7:56pm
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Showing 1-4 of 4 comments
Gorlom[Swe] Mar 13, 2014 @ 8:34pm 
I'm not sure that the products on Steam has ever been screened as thouroghly as you seem to have assumed. Most games has up to now been big name games from known developers or indie award winners where others have looked at the game.

Also considering Chris1980 there might be some definition dispute about what exactly is malware.. (hopefully noone has been that negligent that they have adopted his definition)
Skoardy Mar 14, 2014 @ 4:39am 
As Gorlom says, with some games easily stretching past 60+ hours of content, there's no way Steam was ever inspecting them in the way you believe, even before Greenlight. Given the rate of releases, I doubt they bothered with even the shorter games either.

Originally posted by GorlomSwe:
Also considering Chris1980 there might be some definition dispute about what exactly is malware.. (hopefully noone has been that negligent that they have adopted his definition)
I dread to think of all the useless false reports people like him are going to clog the system up with (either intentionally or by simply not understanding what they're being asked).
Kim Jong Il [GWJ] Mar 14, 2014 @ 4:45pm 
hmmm. appreciate the input. so it seems like if i wanted to adequately mitigate risk of harm, i may end up:
- looking for games by well-known or established names in the industry
- looking for games already vetted by players in their alpha and/or beta
- waiting until a critical mass has experienced a game made by a newcomer

Skoardy Mar 14, 2014 @ 4:56pm 
It's pretty much what everyone else does...
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Showing 1-4 of 4 comments
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Date Posted: Mar 13, 2014 @ 7:53pm
Posts: 4