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Originally posted by AusSkiller:Technically yes it supports it, you can release any game on Steam that is run from an executable, however you should be aware that you can't integrate Steamworks directly into a vb.net game, if you want to use Steamworks features you'll need to create a wrapper DLL in C/C++ for all the functions you need and then import the DLL at runtime.TBH I'd strongly advise against using vb.net for making a game though, the language is quite slow and is much more suited to application development than games, C/C++ is usually the best language for games and is well worth learning, but these days you can also get by with C# if memory management is too difficult for you. It's also a good idea to use an existing engine if possible, it'll save a lot of time if you've never written one before and they tend to be much more reliable than something you make yourself.
Originally posted by Chazz_2k1:what do you mean and yes my coding skill is to a high level i just wanted to check these factors before i begin my long 4 year work on this project
Originally posted by Chazz_2k1:Ik vb isn't the best choice but someone needs to make a game with the language
Originally posted by GorlomSwe:Originally posted by Chazz_2k1:what do you mean and yes my coding skill is to a high level i just wanted to check these factors before i begin my long 4 year work on this project I belive C0untzer0 might be referencing your thread about Greenlight dying. The one you posted with links to year old news despite there already being 2-3 threads on the same topic with those links in them...