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Issue with track platform - non active starting state
The non-start active state seems to be bugged, since my switches/buttons cannot let it start non-operational, even if I untick the box. Just ignores it - oscillating or not. I use the simple editing tool given with the game. (Yes, I connected it to a button and all other items work fine and the surface is right one to attach.)
Last edited by 600piecesof8; Jul 6, 2014 @ 6:21pm
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