Team Fortress 2

Team Fortress 2

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All class item positioning issue.
So it would seem the item importer doesn't like it when I put 2 .dmx models with different shape keys for the same item. Is there a way to position an item for different classes via .QC?
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Showing 1-6 of 6 comments
DavRekT Jul 29, 2014 @ 9:54pm 
shiper
why use dmx ?
Jedi(fla)master 4 Jul 30, 2014 @ 12:29pm 
can't use .smd +vta for flex animation because .vta doesn't work with the importer.
which importer are you using ? the TF2 Beta importer ?
Jedi(fla)master 4 Jul 31, 2014 @ 4:01pm 
Yeah, Nevermind that btw, I was parenting to the spy armature for other classes -.- Solved.
no problemo :) Always glad to help others out ;)
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Showing 1-6 of 6 comments
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Date Posted: Jul 29, 2014 @ 3:49pm
Posts: 6